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Author Topic: Sci-fi mod in the making  (Read 1821 times)

Deon

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Re: Sci-fi mod in the making
« Reply #15 on: May 30, 2010, 09:19:17 am »

Tiny projectile/contact area, ridiculously high penetration and velocity... I wonder how the game would handle that.
The smaller is the area, the smaller is the damage, so it won't work TOO good.
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Morrigi

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Re: Sci-fi mod in the making
« Reply #16 on: May 31, 2010, 02:05:41 pm »

Even with the velocity and penetration to about 30k?
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