um, here's some interesting comments
who eats plump helmets anyway, thats a waste of a good brewable plant
Well, from what i've heard, i can turn drinks into meals if thats what you mean. I have also sewn some dimple cups and rock nuts. I think i can eat and brew latter.
you can get more plants in one stack if you fertilize (which wastes good wood but hey, it's not like you will live long enough to use all the wood on a map unless you have a heavy steel production)
Do you think that would be worth it? I have plenty of farmland.
and being independent food-wise is just stupid, you should be making a huge surplus of rock crafts (unless you want your floors strewn with useless stone) and theres always the friendly goblins bringing you all those narrow cave spider silk socks
oh and you might want to take a grower with you on embark it really helps
Nah, i don't want to export the stuff, i just don't want to import anything. Some of the tutorials made it look like there was a danger of running out of supplies until the caravans are there. I don't want that.
And i have a proper grower who is doing the farming.
why not make the dining room two z-levels below your farms and put a stockpile and processing area in between. it definitely saves your poor (may I say lazy) dorfs a long walk
and if it's lower it's easier to install a waterfall because you have room for a reservoir above (if you decide to make one remember make lots of drains even where you don't expect water to reach because socks like to get caught in between doors)
Seems like a good idea, i'm gonna try that.
if you want to forbid rock, store it in a special stockpile and forbid it (you'll never have that much bauxite anyway since you should be using it if you have magma and if you don't have magma it's just as useful as any other stone) all other useful stones are economical
and smelt all that coal immediately, it's not like it has any other uses
Haven't found magma yet, but wanted to reserve it for that exact purpose. I now know how
Anyway thanks for the answers. I really appreciate it
Here are two more questions:
Defense. My fortress is pretty much a hole in the ground like a molehill on a plain. I trained two war dogs with the intent of chaining them to the entrance but thats not gonna help me against bigger enemies. Any good tips on defending such an accessible location? I have no elevation on my map so building a wall is my first priority. And some deadfall traps of course. I read that i need a wall of 2 z-levels height to keep invaders out. Is that right? I have a neat wall design with fortifications in mind.
Wells. My dwarves drink from a drinking zone next to a pond on the surface. That's convenient at the moment, but not classy at all. I haven't found any underwater rivers yet. I'm planning a potential disaster.
I want to drain the water from the pond into an underwater cistern. I'm not that concerned about flooding my base but rather about having it spread everywhere and evaporate since it's not all that much water. Any safe way to do this? I guess i have to channel a pool underground for this to work.