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Author Topic: Seige variety, or harder seiges with race specifics.  (Read 984 times)

Ninteen45

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Seige variety, or harder seiges with race specifics.
« on: March 15, 2010, 09:04:36 pm »

We all know how seiges end up. Army comes, walks into fortress, beaten to death by traps and then killed with magma.

And that's because they do the same things when seiging.

I say races need variation in fighting.

Here:

Code: [Select]
Dwarfs:
    Mining (To damage the fortress design and ruin engravings)
    Biological warfare (To spread Miasma to ruin spirits)
    Small armies (To protect miners and kill dwarfs)

Humans:
    Waiting (Done, but longer waits.)
    Deforestation (Cutting every tree nearby, ruining supplies.)

Elves:
    Animal armies (Toady is doing this. - Mass amounts of animals decend upon the fortress attacking everything in sight.)

Goblins:
    Mass-Attacks (Bigger armies with (Toady is adding this) Dwarfs that were kidnapped and other slaves.)
    Demons and Generals (Is toady adding this?)

Kobolds:
    Better weapons ((Toady might be adding this.) Weapons stolen will be worn in later attacks.)

Basically, I'm looking for seiges with different styles, and done in a way which you'll have to adapt to before they happen or you'll loose a lot or resources/dwarves/the whole fort.

What do you think? Suggestions?
« Last Edit: March 15, 2010, 09:17:50 pm by Ninteen45 »
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Pilsu

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Re: Seige variety, or harder seiges with race specifics.
« Reply #1 on: March 16, 2010, 04:21:05 am »

Not sure how any of those would fix the stated problems. Sieges and especially tunneling has been talked to death already, you're better of seeing if there's something new you can add to existing threads

'Killzone' doesn't begin to cover the scenario of invading a fort from a foot wide hole in the ground, even if the game mechanics allow you to just phase through the piles of corpses that would clog the tunnel. Magically fast digging is the only reason you'd be able to make that hole without alerting anyone before it's finished to begin with
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Footkerchief

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Caesar

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Re: Seige variety, or harder seiges with race specifics.
« Reply #3 on: March 24, 2010, 04:19:20 pm »

.. walks into fortress, beaten to death by traps and then killed with magma.

So.. They're first 'beaten to death' by traps and then killed with magma? Poor lil' green fellows to die twice.
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Qiu

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Re: Seige variety, or harder seiges with race specifics.
« Reply #4 on: March 24, 2010, 04:24:00 pm »

Seige -> Siege

Sorry for being a spellingnazi.
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Ninteen45

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Re: Seige variety, or harder seiges with race specifics.
« Reply #5 on: March 24, 2010, 06:03:28 pm »

So.. They're first 'beaten to death' by traps and then killed with magma? Poor lil' green fellows to die twice.

I guess you don't pick up figues of speech well?

Qiu: there are other spellings of SIEGE than that.

Mainly, the proper way: The spelling used in the UK.
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Safe-Keeper

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Re: Seige variety, or harder seiges with race specifics.
« Reply #6 on: March 25, 2010, 12:57:45 pm »

Quote
Qiu: there are other spellings of SIEGE than that.

Mainly, the proper way: The spelling used in the UK.
Colour me sceptical. As is my UK English spell checker. As is Dictionary.com  :-\ .

Don't see how UK English is more "proper" than US English either, but I guess that's a topic for another thread.
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Ninteen45

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Re: Seige variety, or harder seiges with race specifics.
« Reply #7 on: March 25, 2010, 03:58:48 pm »

Hmm, I may have done something to my spellchecker then...
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