Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: *SOLVED* What's the deal with wooden armor?  (Read 1919 times)

D_E

  • Bay Watcher
    • View Profile
*SOLVED* What's the deal with wooden armor?
« on: March 07, 2010, 05:00:55 pm »

Does anyone know the rules governing what types of armor can and can not be made out of wood or fabric?  Elves don't make wooden plate mail, even though plate mail is set as usable in their entity file.  I believe I've seen wooden chain mail, but this seems rare.

Is it possible to make fabric armors?  Ie, clothes made out of typical clothes materials but that are treated as armor by the game?
« Last Edit: March 07, 2010, 06:44:50 pm by D_E »
Logged
Mods I've done:
Zelda mod-mod, Beta in the Wild DF 47.04
Illithid Empire mod DF 31.25 (update canceled)
Spotter's Guide to Illithids (Genesis mod-mod) genesis 3.19a4 (update canceled)

Meanmelter

  • Bay Watcher
  • A Dwarven Demon, yeah, he is pissed.
    • View Profile
Re: What's the deal with wooden armor?
« Reply #1 on: March 07, 2010, 05:04:03 pm »

You mean Like a Leather armor?
Logged
huh. took a bunch of sleeping pills and slept in a pharmacist, wake up, i am now albino. 
Story of my life.

D_E

  • Bay Watcher
    • View Profile
Re: What's the deal with wooden armor?
« Reply #2 on: March 07, 2010, 05:25:45 pm »

I forget which tag does it, but the elves are set to use wooden armor and weapons.  They make wooden weapons no problem, but they seem to be choosy about what types of armor they will and will not make out of wood.  They make wooden gantlets, for example, but they never seem to make wooden plate mail, even though their entity file says they can.  I was wondering if anyone knew the rules governing this.
Logged
Mods I've done:
Zelda mod-mod, Beta in the Wild DF 47.04
Illithid Empire mod DF 31.25 (update canceled)
Spotter's Guide to Illithids (Genesis mod-mod) genesis 3.19a4 (update canceled)

Shaio

  • Bay Watcher
    • View Profile
Re: What's the deal with wooden armor?
« Reply #3 on: March 07, 2010, 05:46:47 pm »

   [ARMOR:ITEM_ARMOR_PLATEMAIL]
   [ARMOR:ITEM_ARMOR_CHAINMAIL]
   [ARMOR:ITEM_ARMOR_CLOAK:COMMON]
   [ARMOR:ITEM_ARMOR_TOGA:UNCOMMON]
   [ARMOR:ITEM_ARMOR_DRESS:COMMON]

This entry in entity_defualt.txt in theory you'd just add common to chainmail or platemail and they'd all be running round in wooden armor.

In theory.
Logged

D_E

  • Bay Watcher
    • View Profile
Re: What's the deal with wooden armor?
« Reply #4 on: March 07, 2010, 06:28:44 pm »

Wow, I was staring right at those lines and I didn't notice the frequencies had been omitted.

If you set the frequencies to Common, you actually get the behavior I was remembering, namely that they use wooden chainmail but not wooden platemail.  Even if you delete the chainmail entry, they go back to using ordinary clothing instead of wooden platemail.

I'm going to do some testing, see if I can figure out how to get 'em to use a platemail-like armor.  I did this before, too, but it obviously didn't work while the frequency wasn't there...
Logged
Mods I've done:
Zelda mod-mod, Beta in the Wild DF 47.04
Illithid Empire mod DF 31.25 (update canceled)
Spotter's Guide to Illithids (Genesis mod-mod) genesis 3.19a4 (update canceled)

D_E

  • Bay Watcher
    • View Profile
Re: What's the deal with wooden armor? SOLVED IT!
« Reply #5 on: March 07, 2010, 06:44:17 pm »

SOLVED IT!

The rule is:  ARMORLEVEL must be 2 or less.  Plate mail is armorlevel 3, so even if they're set to use it, they can't make a wooden version and so they don't use it after all.

They will wear
[ITEM_ARMOR:ITEM_ARMOR_ELF_PLATEMAIL]
[NAME:elven plate mail:elven plate mail]
[PREPLURAL:suits of]
[WEIGHT:150]
[VALUE:100]
[ARMORLEVEL:2]
[MAINBLOCK:70]
[SECONDBLOCK:50]
[UBSTEP:1]
[LBSTEP:1]
[SHAPED]
[LAYER:ARMOR]
[COVERAGE:100]
[LAYER_SIZE:20]
[LAYER_PERMIT:50]
[MATERIAL_SIZE:9]
[HARD]
[METAL]

Thanks for you're help!
Logged
Mods I've done:
Zelda mod-mod, Beta in the Wild DF 47.04
Illithid Empire mod DF 31.25 (update canceled)
Spotter's Guide to Illithids (Genesis mod-mod) genesis 3.19a4 (update canceled)

Sutremaine

  • Bay Watcher
  • [ETHIC:ATROCITY: PERSONAL_MATTER]
    • View Profile
Re: *SOLVED* What's the deal with wooden armor?
« Reply #6 on: March 08, 2010, 01:45:34 pm »

Did this require a regen? I had the same problem and fixed it, but the civ in question hasn't turned up since.
Logged
I am trying to make chickens lay bees as eggs. So far it only produces a single "Tame Small Creature" when a hen lays bees.
Honestly at the time, I didn't see what could go wrong with crowding 80 military Dwarves into a small room with a necromancer for the purpose of making bacon.

Funk

  • Bay Watcher
    • View Profile
Re: *SOLVED* What's the deal with wooden armor?
« Reply #7 on: March 08, 2010, 02:33:00 pm »

Is it possible to make fabric armors?  Ie, clothes made out of typical clothes materials but that are treated as armor by the game?
yes ive had civ that made rop reed plate armor.
Logged
Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

D_E

  • Bay Watcher
    • View Profile
Re: *SOLVED* What's the deal with wooden armor?
« Reply #8 on: March 08, 2010, 04:22:39 pm »

Did this require a regen? I had the same problem and fixed it, but the civ in question hasn't turned up since.

Yes, since it involved adding an entry to an item file and a corresponding modification to the entity file.  I've since made a number of changes like this (workarounds for the various civs I've made not wanting to use plate mail for one reason or the other), and after regening all civs used their respective mails with no problem.

By "not turned up" do you mean they're getting wiped out or not loaded?  To find out, you can look at the Legends entries.

yes ive had civ that made rop reed plate armor.
Yeah, I could probably get that working now.  My big problem was not noticing that the [ARMOR:ITEM_ARMOR_PLATEMAIL] entries didn't have frequencies, since this was preventing me from seeing the effects of my changes.

It's probably as simple as deleting the [METAL] tag from the armor, right?  Possibly replacing [HARD] with [SOFT] as well.
« Last Edit: March 08, 2010, 04:27:51 pm by D_E »
Logged
Mods I've done:
Zelda mod-mod, Beta in the Wild DF 47.04
Illithid Empire mod DF 31.25 (update canceled)
Spotter's Guide to Illithids (Genesis mod-mod) genesis 3.19a4 (update canceled)

Sutremaine

  • Bay Watcher
  • [ETHIC:ATROCITY: PERSONAL_MATTER]
    • View Profile
Re: *SOLVED* What's the deal with wooden armor?
« Reply #9 on: March 08, 2010, 08:20:44 pm »

Yes, since it involved adding an entry to an item file and a corresponding modification to the entity file.  I've since made a number of changes like this (workarounds for the various civs I've made not wanting to use plate mail for one reason or the other), and after regening all civs used their respective mails with no problem.
Oh, I thought you just changed the armour level to 3, based on your third post.

Quote
By "not turned up" do you mean they're getting wiped out or not loaded?  To find out, you can look at the Legends entries.
I meant within the game itself -- I had a couple of sieges and then they stopped coming... until literally five minutes ago when two unaccompanied merchants turned up. Originally they had 'no speech' to make them permanently hostile, and at the same time I altered that to give them names I sorted out the armour as well. I didn't even know that civs could suddenly make peace like that.
Logged
I am trying to make chickens lay bees as eggs. So far it only produces a single "Tame Small Creature" when a hen lays bees.
Honestly at the time, I didn't see what could go wrong with crowding 80 military Dwarves into a small room with a necromancer for the purpose of making bacon.

mattie2009

  • Bay Watcher
  • Methodless Madness
    • View Profile
Re: *SOLVED* What's the deal with wooden armor?
« Reply #10 on: March 10, 2010, 02:56:48 am »

Elves are such hypocrites.

They use wooden weapons, but they act all insulted when you try to give them wooden stuff and then come back with fifty of their mates to poke you with said wooden weapons until you die from splinters.
Give them a gift they'll never forget o be able to turn down- Magma.
Logged
Quote from: TGWeaver
Boy
I sure drew a lot of Quorum porn
SOLD.

kotekzot

  • Bay Watcher
    • View Profile
Re: *SOLVED* What's the deal with wooden armor?
« Reply #11 on: March 10, 2010, 04:38:56 am »

My signature will address the above post for me.
Logged
Dwarf Fortress: Where violent death is a renewable resource
Bro, your like... thinking like a square man... its like, the WHOLE lamprey is just like, one big NECK dude, you know? its like hahahaha! dude protect the trees though, seriously. *inhale*... anyways... you like, want this dead black bear, bro?

femmelf

  • Bay Watcher
    • View Profile
Re: *SOLVED* What's the deal with wooden armor?
« Reply #12 on: March 12, 2010, 04:21:28 pm »

[Wood Pref]

Did this to let me buy tower cap screws at start for pump gyms. Dwarves came with some wooden armor and weapons.
Logged