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Author Topic: Custom Workshop won't use new tiles... (Fixed maybe)  (Read 956 times)

Kaelem Gaen

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Custom Workshop won't use new tiles... (Fixed maybe)
« on: April 05, 2010, 03:42:13 am »

I'm modifying a custom workshop for the Kobold Camp 2010 mod (KC .21a at the time or writing).    But I noticed even when I changed the tiles in the  building_kobold.txt  it still looked like a Soap Maker's workarea.

Any idea if I'm missing something simple, or if it's a bug.

(Note this is after making a new world-gen)

Here's the Workshop I'm trying it out on.
Spoiler (click to show/hide)
« Last Edit: April 06, 2010, 03:21:01 am by Kaelem Gaen »
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Upright Path

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Re: Custom Workshop won't use new tiles...
« Reply #1 on: April 05, 2010, 04:10:15 am »

Were you editing a save's Raw files? It might be an idea to check to make sure you didn't change it there, and not in the main raws.
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Kaelem Gaen

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Re: Custom Workshop won't use new tiles...
« Reply #2 on: April 05, 2010, 04:23:19 am »

Yeah I've changed it in both.

I've also made new worlds after the tile-shift, and still no luck.

Warlord255

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Re: Custom Workshop won't use new tiles...
« Reply #3 on: April 05, 2010, 07:18:28 am »

Maybe we have the order for the phases wrong. See if you can change all of them.
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Kaelem Gaen

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Re: Custom Workshop won't use new tiles...
« Reply #4 on: April 05, 2010, 08:35:32 pm »

I'm wondering if the Custom Workshop thing is a known issue the more I think about it, the more I think he mentioned something about the workshops.

Deon

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Re: Custom Workshop won't use new tiles...
« Reply #5 on: April 06, 2010, 12:42:05 am »

I still didn't get to workshop modding. I will test it and see what happens today.
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Kaelem Gaen

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Re: Custom Workshop won't use new tiles...
« Reply #6 on: April 06, 2010, 03:19:09 am »

Actually it just suddenly worked earlier.    I wonder if DF still read the buildings_kobold.txt.bak file that I had set up for my backup since it's still techincally a text-based file it's just a usually unused file-extenstion.
« Last Edit: April 06, 2010, 03:21:30 am by Kaelem Gaen »
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Deon

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Re: Custom Workshop won't use new tiles... (Fixed maybe)
« Reply #7 on: April 06, 2010, 04:06:15 am »

It reads all files in objects folder as txt files, it doesn't look at actual extension.
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository