Just a small nitpick: You might want to clean up the grammar/writing in the review a bit, especially comma use. If it were a forum post then it wouldn't matter much, but when it comes to things like writing articles that you want other people to read, things like clarity and good grammar matter.
There are also some extremely strange editing errors. I'm seeing a paragraph split in part in the middle of a word by other paragraphs; proofread.
Also, pretty much the entire review up until the points section at the end reads less like a review and more like a back-of-the-box description/advertisement.
Oh, and the game is in alpha, not beta. "Beta" would imply that the features are mostly frozen at what they are now, which is rather far from the truth.
Gameplay: 9/10. There are so many things you can do in Dwarf Fortress, it’s unbelievable. Sometimes, strange glitches will come up, and it may either corrupt your save, or ruin your entire Fortress. These are uncommon, but do ruin your day if you haven’t saved your game in some time.
I sense an extreme incongruity between the description and the score here. "It has weird glitches that could ruin everything or corrupt your save. 9/10"
I'm also not sure why the score for "Graphics" is "N/A". Yeah, the game's in early development, but if that's your excuse, you might as well apply it to everything, since everything
else about the game is far from finished as well.
You're writing a review here; it's your job to be critical, but I don't see anything that's terribly critical about the game. You say things like "people are turned off by the graphics, but they shouldn't be" without saying why they shouldn't be, or why it turns people off. You make some offhand mentions of glitches and such, but don't seem to think they matter. Really, those are the only critical parts of the review I can find. DF is a highly unfinished game, and as such, it has a
lot of gameplay issues that most people here could tell you about at the drop of a hat.
Of course, that's why reviewing a game that's only about 28% feature-complete can be a tad problematic in the first place.