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Author Topic: Dig Deeper: Can I get some suggested tweaks for orcs/megabeasts/worldgen?  (Read 1397 times)

DarkDragon

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Re: Dig Deeper: Can I get some suggested tweaks for orcs/megabeasts/worldgen?
« Reply #15 on: February 10, 2010, 09:53:59 pm »

Don't want to kill your happiness, but all of those mods will be destroyed in the upcoming edition.

I plan to be playing the old version for some time still, as I have projects I want to complete on forts in this version, and the new version is bound to have bugs for at least a month or two.

Also, people still play 2d, no reason I can't keep the old one around for awhile. :)


And thanks for the suggestion about % megabeasts dead, that's probably the key. I'm going to lower that to more like 20% or so, I want there to be plenty of em for funtimes. :D
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