Was reading another post on the forums about some elf prisoner in need of some pain and I got a great idea for something of a "Torture Pit". I would be an area you could put a captive for "questioning" and if/when they don't give you the information you want you can slowly extract it from them. Here is my design and I was wondering if you guys could tell me if the trap design will work:
Z: -1
WDWWW
XXWWX
XXXXX
XXXXX
Z: 0
WWDWW
..CS.
.....
.....
Z: +1
WWWDW
...F.
.....
.....
KEY:
X = Weapon traps filled with whips
W = Wall
D = Door
C = Cage with "special friend" inside (linked to a lever)
S = Support (linked to a lever)
F = Constructed floor
This should allow you to put someone in a cage in the room, lock the door (or use a flood gate if you are worried about lock pickers), release them from their cage, drop the support out and have the dust push them off the platform, down a Z level, and into weapon traps loaded with whips. This should let you also "question" those who are immune to your weapon traps normally. The door on Z-1 is to access the person once you are done with your fun and the door on Z+1 is for reconstructing the floor piece making the room of pain resetable.
A few questions:
1. How many whips should I load into each trap? I was thinking 10 whips but it might just depend on how many I have on hand from the Orks.
2. Will the stun last long enough for them to fall the Z level and start to get ripped apart by the whip traps?
3. If the whips manage to deal enough damage to the subject will they end up fainting from blood loss and being subjected to the room of pain a second time if they are friendly dwarfs or tree hugging hippies?
Thank you for all of the help and if you have any suggestions to make this room even better (water, magma, ect) feel free to throw it out there!