Now that I have your attention!
Dwarf Fortress Extended
Download Here --> http://dffd.wimbli.com/file.php?id=1447Greeting fellow diggers and cat lovers! This is a mod for DF that will add a lot of new and extra stuff to the game. This mod will also focus on making sure you lose the game faster, more brutal then ever before. If you haven't cried, prepare to do so soon.
I would also like to give my thanks a thousand times for being alowed to incorporate a few already excising mods into this. See it as a modded super package that will make your dwarfs wish they had more beer.
Special thanks to
chaoticjosh for allowing me to use his MOAR MEGEBEASTZ! mod
Rysith for allowing me to use his orcs mod
Boksi for allowing me to use his plants mod
The13thRonin for allowing me to use his Dig Deeper Mod*do note not everything of above mods is there.
A lot has been changed. But I feel these people deserve recognition for their excellent mods!
I'm sure you're all very very tired of reading this now, so here's a list of current changes and included mods, and plans. Do keep in mind, I won't say too much as that will spoil the fun.
-*-Food- Farming with plants taken from the embark screen is very time consuming. (you will want to not rely on indoor farming alone!)
- A lot of new plants have been added. Most are gathered trough herbalism or trade.
- Booz! Dozens of new booz added.
-*- Creatures- More Megabeasts added.
- More creatures added. (Oh no I won't spoil it for you!)
- A lot of excising creatures have been changed to be more aggressive and hunt in larger packs.
-
Elephants- New fishable fish added.
- A few new weak animals added that roam in very large packs, making them
thé choice to hunt for food.
- Dragons. (though, currently bugged and dropping dead at random.) Dragons are cool though.
-*- Metals, stone, wood- From the dig deeper and plant mod, more of each added. Choice is everything!
-*- Custom reactions- Reaction to prospect stones for ore. This will only work on a few kinds of stone, not everything. Done so it wont attempt to prospect the newly found ore and destroy it.
- Reaction to prospect obsidian for ore and rare chance to prospect adamantine and gems from it.
-*- Items- New instruments added from the Dig Deeper Mod
- Two new shields have been added. Dwarfs can not use them.
- Added a second BOLT to be used for dwarfs only. This is much weaker then normal bolts. Dwarfs will only be able to make these.
-*- Races- NEW race added; Half-Giants. Currently a mix between orcs and humans, they appear to not like dwarfs a lot regardless of anything. Half Giants are slightly larger then Orcs and hopefully more dangerous.
- Kobolts die out during world gen. Still attempting to find a balance that keeps all races strong and alive.
-*- Hidden Fun Stuff- Don't peek in the raws if you can! (I mean it, just play as if it was a new DF!)
Addition plans are short and simple: Make you lose the game more often!!!!This mod will include version 40D16 due to the changes needed in the original raws. You will need to change your init and tileset to what you use normally. Or leave it standard if you haven't changed any of it. I strongly suggest you do not mix this mod with other mods as the cheer amount of stuff happening in the world gen is enormous. I also strongly suggest you being with the "Create World Now!" to see how long it takes to gen that small world before attempting to make a Large world.!!!Anything you think might be a wonderful (well not in the eyes of the dwarfs) addition, feel free to request. I will take every post into consideration!
-Updated 28/09/09 First Build released. V0.0.1.3