So say I wanted to mod in a way for dwarves to create golems. How do I go about this?
The idea I have is for them to be buildable like a workshop or a bridge (though being created at a workshop is fine too) and require something like a dwarf skull and three bars of metal (mostly to keep the numbers down) and several mechanisms. Probably they should need architecture, metalcrafting, and mechanics to be built.
Once completed they should be capable of basic tasks (hauling, healthcare, building walls and floors, placing furniture, and harvesting plants, namely. More complicated things like building bridges or workshops should be out) but not able to do anything at a workshop. They also shouldnt count as actual dwarves, so if you have a thousand golems wandering around but only one dwarf left, and the last dwarf dies, the game ends.
Golems also shouldn't be able to gain experience in anything.
I've considered the idea that dwarves should get a negative thought from seeing a golem who has the skull of a dead friend/spouse/whatever, but I don't think they should. Why? Well, what's more dwarvenly than being MADE of stone and metal, AND being able to work without having to stop to sleep?
So is it possible to do this, or not?