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Author Topic: Experience Sources - Constructions  (Read 753 times)

MindSnap

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Experience Sources - Constructions
« on: January 27, 2008, 01:47:00 pm »

I think that carpenters and masons should get experience from constructing walls. Many of my forts involve a lot of above-ground work (walled towns, castles) and it would be nice if my carpenter (who is almost always busy) for some experience.  I suppose that this would create a source of infinite XP from creating and removing the exact same wall.

Also: Do miners get XP from digging ramps? It's the safest way to do pit/strip mining.

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Dame de la Licorne

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Re: Experience Sources - Constructions
« Reply #1 on: January 27, 2008, 02:19:00 pm »

I agree with building walls giving experience.  Afaik, digging/channeling anything gives mining experience, but as my miners tend to level up fast, I wouldn't notice if digging ramps didn't give EXP.
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MindSnap

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Re: Experience Sources - Constructions
« Reply #2 on: January 27, 2008, 03:02:00 pm »

One of my miners just gained experience from digging ramps, so at least that works.
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Armok

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Re: Experience Sources - Constructions
« Reply #3 on: January 29, 2008, 03:20:00 pm »

Seconded.
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Fedor

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Re: Experience Sources - Constructions
« Reply #4 on: January 30, 2008, 09:02:00 pm »

I personally would like to see a separate "construction" labor type.

I'll put in a murmur against letting construction add skill - other than perhaps Building Designer.  I like to use haulers as secondary builders (spares the masons to make more blocks), and would prefer if they didn't get a strange mode-capable skill that I already have plenty of dwarves with.

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Earthquake Damage

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Re: Experience Sources - Constructions
« Reply #5 on: January 31, 2008, 03:11:00 am »

Urist Uristsson, Construction Worker cancels Construct Wall:  wolf-whistling.
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