---Goblin Fortress (Vanilla) v0.01---
Given that from time to time there pop up folks desiring a playable goblin mod, I have created a basic version that makes the goblins the playable race. This mod sticks closely to the vanilla conception of goblins.
Download link for playable goblins:
http://dffd.wimbli.com/file.php?id=1753Note:
*Goblins differ from dwarves in many ways - goblins:
-are not alcohol dependent
-can grow crops but cannot consume plants or prepared meals consisting entirely of plants
-must depend on hunting, fishing, or breeding livestock to survive
-may eat bones
-are immortal (meaning they do not die of old age)
-have less damblock than dwarves
-have more violent and angry personalities
-have access to different toys and decorations
-embark with iron rather than steel and cannot request steel through the liaison
-cannot request gems through the liaison
-take different animals with them on embark
-are automatically hostile with all other races in fortress mode, who will attack you instead of trade with you, along similar patterns as the goblins would have attacked in vanilla. This is due to the BABYSNATCHER token.
In fortress mode, goblins cannot maintain slaves.
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*Full Installation: Goblins can bring along beak dogs and trolls as well as cats, dogs, and horses upon embark.
Warning: cows, mules, and donkeys are disabled. Graphics may not work for trolls and beak dogs brought on embark, although they will work for those in the wild.
*General Installation Instructions: Copy these files: creature_domestic, creature_goblindomestic, creature_standard, and entity_default into your <installation location here>\raw\objects and replace the original ones with the ones included here.
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*Minimal Installation: Do this if you wish to be able to change back and forth between goblins and dwarves by changing the location of the [CIV_CONTROLLABLE] tag. Warning: goblin animal choices will be extremely limited and there is a strong chance that neither trolls nor beakdogs will be available at embark. This also makes it much, much harder to survive as goblins, as your civ may not have many varieties of breedable livestock available.
Instructions: Follow the above instructions, except copy only the creature_standard and entity_default.