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Author Topic: Cage Trobles  (Read 520 times)

madjoe5

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Cage Trobles
« on: November 29, 2009, 08:20:08 pm »

I have a wounded macedwarf from my last siege who has several red and yellow wounds to the spine and upper/lower body. After the battle ended he retreated to my fort, while forgetting that wounded dwarfs set off traps.

Now he's stuck in a cage and I can't figure out how to free him.

My question is: how do I free him? Is it worth freeing him right away, since I've seen dwarfs feed him? Will he heal inside the cage?

riffraffselbow

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Re: Cage Trobles
« Reply #1 on: November 29, 2009, 08:25:26 pm »

Build the cage. Attach a lever. Pull the lever.
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madjoe5

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Re: Cage Trobles
« Reply #2 on: November 29, 2009, 08:43:26 pm »

Build the cage. Attach a lever. Pull the lever.

Somehow I couldnt figure that out...

XSI

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Re: Cage Trobles
« Reply #3 on: November 30, 2009, 02:02:22 pm »

Since the part of how to get him out has been answered, I'd say that with a yellow/red spine wound, it's probably not worth freeing him unless you need a guard/royal guard.

He won't ever move again with a broken spine, and will spend his time in bed trying to heal it, and he will be kept alive just as fine in the cage.(I've heard of moods forcing dwarves with a broken spine to move, but he's military, and I believe military cant get moods, recruits not included)

In the end it all comes down to this,
 do you want him to spend the rest of his live in a cage or in bed?
« Last Edit: November 30, 2009, 02:03:53 pm by XSI »
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Quietust

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Re: Cage Trobles
« Reply #4 on: November 30, 2009, 02:14:26 pm »

Personally, I'd let him out of the cage, let somebody carry him to bed, then lock the door until he starves. No point in making other dwarves waste their time bringing him food and water.
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It's amazing how dwarves can make a stack of bones completely waterproof and magmaproof.
It's amazing how they can make an entire floodgate out of the bones of 2 cats.

Derakon

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Re: Cage Trobles
« Reply #5 on: November 30, 2009, 02:46:21 pm »

You could as easily build the cage in the bedroom and then lock the door. It'd cut down on miasma.
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Quietust

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Re: Cage Trobles
« Reply #6 on: November 30, 2009, 02:49:42 pm »

True - it'd even prevent his corpse from rotting, since cages seem to have that ability in 40d.
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P.S. If you don't get this note, let me know and I'll write you another.
It's amazing how dwarves can make a stack of bones completely waterproof and magmaproof.
It's amazing how they can make an entire floodgate out of the bones of 2 cats.

dakenho

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Re: Cage Trobles
« Reply #7 on: November 30, 2009, 05:05:59 pm »

id trade him to the caravan (not sure if that game will let you *prob not*)
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From the description of the event, I think that your copy of Dwarf Fortress was on drugs when this happened. That's surely the only logical explanation for a human werewolf with deadly farts dying from it's own excrement after slaughtering some goblins comrades.