I saw
Deon's ratmen graphics and figured I had to give it a shot. I borrowed Mayday's tileset from DFG, slapped it in, spent a while poking at the graphics .txt file, and here's what I got:
Here's the relevant file:
graphics_ratmen
[OBJECT:GRAPHICS]
[TILE_PAGE:RATS]
[FILE:ratmen/ratmen.png]
[TILE_DIM:16:16]
[PAGE_DIM:11:5]
[CREATURE_GRAPHICS:MURIN]
[DEFAULT:RATS:0:0:ADD_COLOR]
[CHILD:RATS:1:0:AS_IS:DEFAULT]
[BABY:RATS:2:0:AS_IS:DEFAULT]
[DRUNK:RATS:3:0:AS_IS:DEFAULT]
[MERCHANT:RATS:4:0:AS_IS:DEFAULT]
[trADER:RATS:4:0:AS_IS:DEFAULT]
[TAX_COLLECTOR:RATS:4:0:AS_IS:DEFAULT]
[ADMINISTRATOR:RATS:5:0:AS_IS:DEFAULT]
[EXECUTIONER:RATS:6:0:AS_IS:DEFAULT]
[DIPLOMAT:RATS:7:0:AS_IS:DEFAULT]
[GUILDREP:RATS:7:0:AS_IS:DEFAULT]
[OUTPOSTLIAISON:RATS:7:0:AS_IS:DEFAULT]
[BARON:RATS:8:0:AS_IS:DEFAULT]
[BARON_CONSORT:RATS:8:0:AS_IS:DEFAULT]
[COUNT:RATS:8:0:AS_IS:DEFAULT]
[COUNT_CONSORT:RATS:8:0:AS_IS:DEFAULT]
[DUKE:RATS:8:0:AS_IS:DEFAULT]
[DUKE_CONSORT:RATS:8:0:AS_IS:DEFAULT]
[PHILOSOPHER:RATS:9:0:AS_IS:DEFAULT]
[ADVISOR:RATS:9:0:AS_IS:DEFAULT]
[KING:RATS:10:0:AS_IS:DEFAULT]
[KING_CONSORT:RATS:10:0:AS_IS:DEFAULT]
[MINER:RATS:0:1:AS_IS:DEFAULT]
[WOODWORKER:RATS:1:1:AS_IS:DEFAULT]
[FARMER:RATS:2:1:AS_IS:DEFAULT]
[STONEWORKER:RATS:3:1:AS_IS:DEFAULT]
[CRAFTSMAN:RATS:4:1:AS_IS:DEFAULT]
[FISHERMAN:RATS:5:1:AS_IS:DEFAULT]
[FISHERY_WORKER:RATS:6:1:AS_IS:DEFAULT]
[ENGINEER:RATS:7:1:AS_IS:DEFAULT]
[METALSMITH:RATS:8:1:AS_IS:DEFAULT]
[JEWELER:RATS:9:1:AS_IS:DEFAULT]
[RANGER:RATS:10:1:AS_IS:DEFAULT]
[RECRUIT:RATS:0:2:AS_IS:DEFAULT]
[WRESTLER:RATS:1:2:AS_IS:DEFAULT]
[SWORDSMAN:RATS:2:2:AS_IS:DEFAULT]
[MACEMAN:RATS:3:2:AS_IS:DEFAULT]
[AXEMAN:RATS:4:2:AS_IS:DEFAULT]
[HAMMERMAN:RATS:5:2:AS_IS:DEFAULT]
[SPEARMAN:RATS:6:2:AS_IS:DEFAULT]
[BOWMAN:RATS:7:2:AS_IS:DEFAULT]
[CROSSBOWMAN:RATS:8:2:AS_IS:DEFAULT]
[CHAMPION:RATS:1:3:AS_IS:DEFAULT]
[MASTER_SWORDSMAN:RATS:2:3:AS_IS:DEFAULT]
[MASTER_MACEMAN:RATS:3:3:AS_IS:DEFAULT]
[MASTER_AXEMAN:RATS:4:3:AS_IS:DEFAULT]
[MASTER_HAMMERMAN:RATS:5:3:AS_IS:DEFAULT]
[MASTER_SPEARMAN:RATS:6:3:AS_IS:DEFAULT]
[MASTER_BOWMAN:RATS:7:3:AS_IS:DEFAULT]
[MASTER_CROSSBOWMAN:RATS:8:3:AS_IS:DEFAULT]
The rats depicted are supposed to be, from left to right: a farmer; a miner; a mechanic; a leatherworker.
I'm guessing that the specific crafts aren't falling back to the generic professions; is there a way to get that to happen short of slapping it all in by hand?
But even without that, it leaves the issue of the magenta background not being, well, background-y. Is there something I'm missing with regards to that?
(Thanks to all the relevant artists for the tiles.)
(Edit: I realize know that I have TAX_COLLECTOR where it should be TAXCOLLECTOR as well. Fixed locally, but left here in case the effect blossoms from it...)