Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3]

Author Topic: 3dwarf stress test  (Read 3494 times)

Dakk

  • Bay Watcher
  • BLARAGLGLGL!
    • View Profile
Re: 3dwarf stress test
« Reply #30 on: November 07, 2009, 11:42:05 pm »

Ah yes, if only we had a PC powerful enough to run a 3d rendered post DF 1.0 adventurer mode, the Elder Scrolls franchise would be obliterated, along with any other CRPG or roguelike ever.
The Armok Scrolls II:

Dwarfall
Logged
Code: [Select]
    ︠     ︡
 ノ          ﺍ
ლ(ಠ益ಠლ)  ┻━┻

Table flipping, singed style.

Crossroads Inc.

  • Bay Watcher
  • Joined in the great Migration of 2009
    • View Profile
Re: 3dwarf stress test
« Reply #31 on: November 08, 2009, 12:15:53 am »

WOW mazing to se them so huge, at 16x16 y ucan CLearly see the individual "tiles"

EDIT: I just did a 16 x16 of "Dwarf Heaven" never realized it before but theres a Kolbold camp just north ofthe place, ground is LITTERED wiht stole items, some of them quite valuable

Would love to see the full16x16 plce in Dwarf viz
« Last Edit: November 08, 2009, 01:08:48 am by Crossroads Inc. »
Logged
Ask not what the Dwarfs can do for you...
But ask.... why are they drunk all the time?

Tamren

  • Bay Watcher
  • Two dreams away
    • View Profile
Re: 3dwarf stress test
« Reply #32 on: November 11, 2009, 10:35:03 pm »

Epic stuff! thanks for the pics :D
Logged
Fear not the insane man. For who are you to say he does not percieve the true reality?
Pages: 1 2 [3]