(First post! New DF addict here.)
Anyway, I have to agree with the suggestions to look to your hauling assignments and job specialization as the problems if you are having any trouble with food.
Related to hauling and VERY important is stockpile customization. Dwarf Fortress mirrors real life in this demand for success: logistics, logistics, logistics.
Keep barrels in reserve for brewing and stash them right beside the still. Don't have long walks among the farm/still/kitchen/stockpiles. Sort stockpiles to the finest level of detail, i.e., only seeds, only barrels, only "output" food (next to dining area), etc.
I usually use a slightly enlarged version of the "food-at-the-centre" layout found here: http://www.dwarffortresswiki.net/index.php/Design_Examples
I make the workshop areas deeper and use a horizontally-aligned dining room, but the idea is the same: Nobody has to walk more than maybe 10 squares at any point in the food chain from farm/fishing to dining room.
I am still pretty much a newbie to DF and I find food production trivial to the point of leaving farms fallow for seasons at a time. I don't even cook booze, either. Nor do I use hunting/trapping. With farming, fishing and plant gathering I can generate TONS of food with just 3 or 4 dwarves doing the work, and without using cheesy booze-cooking tactics. All I really have to do with those dwarves is make sure they aren't hauling stone or wood and there's usually no downtime or waste in my food chain. Sometimes I have to scramble a little to keep up with booze demand, but food just piles up.
Edit: Almost forgot livestock. Get a horse/cat/whatever breeding program going, and restrain the animals you plan to use for food/bone/leather in a room behind your butcher/tanning/leather workshop area so it doesn't take forever to haul them to slaughter. This has an added benefit of getting all your livestock out from underfoot and slowing Dwarf movement. I find horses to be especially fruitful if I have 3 of them to start, and before the first winter is done you can have a nice meat-farming operation going.
[ October 02, 2007: Message edited by: Joker ]
[ October 02, 2007: Message edited by: Joker ]