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Author Topic: Split mill jobs into "mill food" and "mil  (Read 806 times)

Vanigo

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Split mill jobs into "mill food" and "mil
« on: December 10, 2007, 08:17:00 pm »

Not really much to expand on. I'd really like to be able to mill dye and brew cave wheat without worrying about all my bags filling with flour.
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Klokjammer

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Re: Split mill jobs into "mill food" and "mil
« Reply #1 on: December 10, 2007, 09:41:00 pm »

Or add the options "Process" and "Mill" to the Kitchen menu, in addition to cook and brew.
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Karlito

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Re: Split mill jobs into "mill food" and "mil
« Reply #2 on: December 10, 2007, 09:55:00 pm »

I prefer klokjammer's idea.
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PTTG??

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Re: Split mill jobs into "mill food" and "mil
« Reply #3 on: December 10, 2007, 10:38:00 pm »

If only one, I think that adding to the kitchen menu would be best, but even better would be to use both ideas, as they are not mutually exclusive.

Solomon has spoken.

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Nesoo

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Re: Split mill jobs into "mill food" and "mil
« Reply #4 on: December 11, 2007, 08:16:00 pm »

Both implemented would be nice. Seconded and seconded!
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bz-mof

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Re: Split mill jobs into "mill food" and "mil
« Reply #5 on: April 22, 2008, 11:43:00 pm »

Would be a really great feature!
I miss it every time i want to produce dye and end up with tons of flour and sugar...
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Ralgor

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Re: Split mill jobs into "mill food" and "mil
« Reply #6 on: April 23, 2008, 04:48:00 pm »

I think doing both (adding to the kitchen display and separating it out in the menu) would just be duplication of effort and confusing.  I just want the mill menu split out.

As it is, sometimes it can be hard controlling what gets cooked or brewed.  Too often I end up only selecting one thing to be brewed so I build up stock of that particular drink, because the dwarf has been brewing nothing but plump helmets for a year.

I also end up with way too many roasts with only one type of food item in it.  That's less of a problem though.

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