At the moment only certain nobles provide a tangible benefit, while some are just a burden on the fortress. I propose some new abilities and benefits of putting up with them.
Also they should not confer their benefits until their requirements are met (rooms and such).
The House Ber (Berite) representative (Active farming) - should add a new display on status screen, showing estimated fortress food and drink needed per year. And/or show a detailed breakdown of all foods stockpiled in the Kitchen menu (including prepared meals, fat etc).
The House Fer (Ferite) representative. (Active animal-related work) - speeds up all Animal Training tasks.
The House Råsh (Råshid) representative. (Have many dead dwarves) - reduces all mourning unhappiness by a certain duration/amount.
Guild representatives - tasks of that guild performed gain dwarves 50% extra experience, up to a certain level of skill (not all the way to Legendary, perhaps up to Accomplished level.
Order of the (weapon) Representative (forge 50 of that weapon) - soldiers of that martial school gain 50% extra experience per combat/sparring action, up to a certain level of skill (Accomplished).
There are some more end-game nobles such as Count/Duke/Advisor etc, can't think of any specific benefits that would make sense for them in this version. Perhaps the upcoming features will open up new possibilities (like the army stuff).
[ July 08, 2007: Message edited by: Shujaa ]
[ July 08, 2007: Message edited by: Shujaa ]