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Author Topic: Boost FPS  (Read 1252 times)

Dotto

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Boost FPS
« on: October 13, 2009, 10:16:47 pm »

Is there a way to change fps a little more? Itīs running from 16-30. I Caged many animals, put the game to run realtime and donīt know what more to do. I have 150 dwarfs in a 6x6 location. Thanks.
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Quietust

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Re: Boost FPS
« Reply #1 on: October 13, 2009, 10:22:01 pm »

Turning temperature can easily double your framerate, though it makes magma (and certain types of Hidden Fun Stuff) far less dangerous than they should be.
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Dotto

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Re: Boost FPS
« Reply #2 on: October 13, 2009, 10:25:44 pm »

I think in this game it wonīt be a problem, no magma at all. But does that eliminate other things, rain fe? Thanks.
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AtomicPaperclip

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Re: Boost FPS
« Reply #3 on: October 13, 2009, 10:31:41 pm »

atom smash the cage, it helps.

close off unnecessary areas, especially outside if possible.
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Dotto

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Re: Boost FPS
« Reply #4 on: October 13, 2009, 10:52:35 pm »

Why would closing them help?
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Derakon

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Re: Boost FPS
« Reply #5 on: October 13, 2009, 11:19:18 pm »

Closing off areas prevents them from being considered for pathfinding, which is the biggest FPS hog the game has. If you have large mineworks that you're done with (all ore retrieved, etc.) then wall them off.
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Dotto

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Re: Boost FPS
« Reply #6 on: October 13, 2009, 11:41:55 pm »

I see. Thanks all of you for the support. Playing  15 frames per second is something awfully terrible. The game doesnīt support dual core, does?
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Jetlaw

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Re: Boost FPS
« Reply #7 on: October 13, 2009, 11:59:34 pm »

Nope, unfortunately not. The best you'll get is this:

http://www.mlin.net/SMPSeesaw.shtml

This program allows you to very quickly change core affinities. Download it, run it, select dwarfort.exe and "Isolate on CPU 1".

It'll move every non-system process to Core 0 and DF to Core 1. Any new programs run will also be automatically put on Core 0.

This way you can run DF as "REALTIME" priority without hanging up the rest of your computer. It literally hogs 100% of all resources available on CPU 1 but leaves CPU 0 untouched giving you the best of both worlds; DF uses as much CPU as it possibly can and has as much CPU as it can possibly have assigned to it. It also won't lock your machine up as everything else will be running off Core 0 which Dwarf Fortress isn't touching.

You can surf teh intarwebs, listen to muzak and browze lulcatz hu can haz cheezburgers and lawlrus hu can wantz bukkits on one processor meanwhile Dwarf Fortress happily eats every CPU cycle it can from the other.

It may not be an immense change. Hell, it may only claw you back another 5 FPS; but that's 5 FPS you didn't have before!
« Last Edit: October 14, 2009, 12:04:20 am by Jetlaw »
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Dotto

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Re: Boost FPS
« Reply #8 on: October 14, 2009, 02:23:53 am »

5 boost in 15 is 33% increase. Iīll also try playing Hearts of Iron III, maybe I can get a decent frame rate. Then Iīll tell the results. Thanks.
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martinuzz

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Re: Boost FPS
« Reply #9 on: October 14, 2009, 04:26:11 am »

From what I've read, REALTIME mode is pretty unstable at this point. Better run DF with HIGH priority.

@Jetlaw: thanks for that link, handy little tool..
 EDIT: the download link for the normal version seems to be broken. The pro version link works however
« Last Edit: October 14, 2009, 04:29:11 am by martinuzz »
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Skorpion

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Re: Boost FPS
« Reply #10 on: October 14, 2009, 08:08:34 am »

Open up your main access corridors. I got a jump of 10FPS going from a handful of single-tile ones to a big 12-wide one with a few single-tile ones.

Destroy a bunch of animals.
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Re: Boost FPS
« Reply #11 on: October 14, 2009, 09:04:52 am »

Wait, what?  Hearts of Iron 3 is out?  Now?  but I'm too poor right now,  plus I don't have enough free time to play a new game.  Aggh!

Try getting 3-wide corridors and setting a high traffic lane in the middle.
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Puck

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Re: Boost FPS
« Reply #12 on: October 14, 2009, 09:42:16 am »

Open up your main access corridors. I got a jump of 10FPS going from a handful of single-tile ones to a big 12-wide one with a few single-tile ones.

Destroy a bunch of animals.
I try to avoid single tile pathways as much as possible. I even try to provide more than 2 possible tiles to path everywhere. Apart from areas you know ath will have little traffic... for instance private quarters.

Two dwarves that run into each other on a single tile will try to repath first. They CAN go through the same tile, but they will try not to. Which can get pretty nasty, I kid you not.

Im tired of telling the little story which gave me 30 FPS by removing a SINGLE wall tile, but it surprised me _that_ much that I almost want to ;)

Akhier the Dragon hearted

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Re: Boost FPS
« Reply #13 on: October 14, 2009, 10:40:19 am »

try going into init and lowering the GFPS. it can help a lot with slower fortress.
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Dotto

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Re: Boost FPS
« Reply #14 on: October 16, 2009, 05:35:42 pm »

Jetlaw, donīt know why, but I canīt run seesaw. It just doesnīt open.
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