Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3]

Author Topic: Need Help with Mega-Project: Mt. Uristmore  (Read 2296 times)

lordnincompoop

  • Bay Watcher
  • Allusionist
    • View Profile
Re: Need Help with Mega-Project: Mt. Uristmore
« Reply #30 on: October 14, 2009, 11:30:09 am »

Behold. 226 z-levels of mountain.

http://www.bay12games.com/forum/index.php?topic=25415.msg292475#msg292475


Beat that:P

Spoiler (click to show/hide)
Logged

Urist McDwarf

  • Bay Watcher
    • View Profile
Re: Need Help with Mega-Project: Mt. Uristmore
« Reply #31 on: October 14, 2009, 05:45:21 pm »

Thanks everyone for your thoughts and assistance!

Last night I looked at the site you posted lordnincompoop, and it would certainly suit my needs. After seeing the 3Dwarf images of the site imajia is using though I've rethought it, as it has a much more majestic appearance.

Either way, I'm going to generate both sites and take a look in-game.
Logged
Mega-Projects:
Mt. Uristmore - In Progress

Quatch

  • Bay Watcher
  • [CURIOUSBEAST_ GRADSTUDENT]
    • View Profile
    • Twitch? Sometimes..
Re: Need Help with Mega-Project: Mt. Uristmore
« Reply #32 on: October 15, 2009, 12:59:05 pm »

imajia's is definatly majestic, but dogstile's link is dwarfly-epic what with the magma and all.

I am notifying this thread, and eagerly wait both progress and conclusion. The visualizer is a must, and stop-motion frames of in progress would be beyond quality.

Logged
SAVE THE PHILOSOPHER!
>>KillerClowns: It's faster to write "!!science!!" than any of the synonyms: "mad science", "dwarven science", or "crimes against the laws of god and man".
>>Orius: I plan my forts with some degree of paranoia.  It's kept me somewhat safe.
Pages: 1 2 [3]