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Author Topic: Stupid Pathing?  (Read 635 times)

2xMachina

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Stupid Pathing?
« on: September 24, 2009, 02:00:30 pm »

I keep having the dwarves insisting on walking through 4/7 waters, and then canceling. Never mind the fact that they could have just retrace the path they just used to collect the item for stockpile

Does this happen often? I had to forbid the item so I don't get job cancel spammed. Any fix so that they path smarter?
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Slogo

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Re: Stupid Pathing?
« Reply #1 on: September 24, 2009, 02:12:19 pm »

You can use traffic designations (d->o) to encourage dwarves to take smarter paths. It's not going to 100% work, especially if the alternate route is a long path, but it helps a ton.

Quatch

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Re: Stupid Pathing?
« Reply #2 on: September 24, 2009, 03:21:59 pm »

is your water height changing a lot? ie from 3/7 to 4/7? That would cause them to think they can walk over it, until they get there and find its changed.

Yeah, the d-o command is great for this, assuming there exists a better path. Just set this watery bit to restricted.

A side benefit, setting high traffic paths through your fort appears to improve FPS.
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SAVE THE PHILOSOPHER!
>>KillerClowns: It's faster to write "!!science!!" than any of the synonyms: "mad science", "dwarven science", or "crimes against the laws of god and man".
>>Orius: I plan my forts with some degree of paranoia.  It's kept me somewhat safe.

2xMachina

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Re: Stupid Pathing?
« Reply #3 on: September 24, 2009, 11:42:50 pm »

Yeah, probably. Water is at 3 or 4/7. Just stopped my irrigation project (finally reached the furthest tile). A little too late though, so the front portion of the irrigation flooded the area to 3/4.
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