Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Jumping cats?  (Read 1040 times)

Zantan

  • Bay Watcher
    • View Profile
Jumping cats?
« on: September 22, 2009, 10:30:37 am »

I just trapped a cat in a room with five 1x3 bridges.  I retracted the one it was standing on, but before it retracted the cat moved to an adjacent bridge.  I retracted that bridge, and not only did the cat not fall, as I am accustomed to, but it flew (stunned) over the empty space onto another bridge.  This seems to be unusual behavior for both the cat and the retracting bridge.  I have used bridges for slaughtering for a long time now, and the only direction their victims ever moved was down.  Does anyone know what could be going on here?
Logged

Niyazov

  • Bay Watcher
  • shovel them under and let me work - I am the grass
    • View Profile
Re: Jumping cats?
« Reply #1 on: September 22, 2009, 10:44:27 am »

Are you sure that it's a retracting bridge and not a drawbridge? Drawbridges are notorious for throwing things around.
Logged

Starver

  • Bay Watcher
    • View Profile
Re: Jumping cats?
« Reply #2 on: September 22, 2009, 10:44:41 am »

I just trapped a cat in a room with five 1x3 bridges.  I retracted the one it was standing on, but before it retracted the cat moved to an adjacent bridge.  I retracted that bridge, and not only did the cat not fall, as I am accustomed to, but it flew (stunned) over the empty space onto another bridge.  This seems to be unusual behavior for both the cat and the retracting bridge.  I have used bridges for slaughtering for a long time now, and the only direction their victims ever moved was down.  Does anyone know what could be going on here?
There's another thread around here were retracting and raising bridges were tested for behaviour of items placed upon them.  I think "Dwarven Science: Bridgapults" was the subject.  Look at that.

Though I must say that I had always assumed things would fall (except for raising bridges, when they'd solely be catapulted in the direction of raising, which it appears is the one thing they won't do), and the fact that I'd never actually used a bridge in anger (only to create gaps/walls, etc) means that until I read that thread I was ignorant of the complexity.
Logged

Sphalerite

  • Bay Watcher
    • View Profile
    • Drew's Robots and stuff
Re: Jumping cats?
« Reply #3 on: September 22, 2009, 12:58:45 pm »

See http://www.bay12games.com/forum/index.php?topic=42111.0.

Retracting bridges may throw objects and creatures on the bridge, up to about three squares in my tests.  They can also throw objects up one Z-level.  This happens regardless of whether there is open space under the bridge.  Raising drawbridges also throw objects, and may throw them further than retracting bridges, but rather than throwing them in the direction of raising they seem to randomly throw them any direction other than the raising direction.
Logged
Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction.

Quatch

  • Bay Watcher
  • [CURIOUSBEAST_ GRADSTUDENT]
    • View Profile
    • Twitch? Sometimes..
Re: Jumping cats?
« Reply #4 on: September 23, 2009, 10:41:34 am »

I'd always explained the flying critters on a retracting bridge to be the cartoonish leap towards perceived safety by the bridged critter.
Logged
SAVE THE PHILOSOPHER!
>>KillerClowns: It's faster to write "!!science!!" than any of the synonyms: "mad science", "dwarven science", or "crimes against the laws of god and man".
>>Orius: I plan my forts with some degree of paranoia.  It's kept me somewhat safe.