On this map, I'm planning on making a fortress that will be, save for maybe one or two floors, underwater. I've got some glassworks running. At the moment I'm not quite prepared to start construction, but it is coming up, and I'm starting to think about how I plan to design this sucker.
At this point in time there is only 4 or 5 z levels of ocean with further z levels of ground under that. To fully design this, I plan to excavate the ground to artificially deepen the ocean here. Anywho...
I'm trying to plan ahead for "FUN" as much as possible, and one thing I was thinking about was with my fortress I would have a level of fortress, that is the area the dwarves work in, then under that a level of piping (if magma or water is needed) and it being a relatively hollow cistern with grates that lead to the bottom of the fortress where the bilge pumps are set up. The concept being, if there is ever a flood in an upper level, it drains to the plumbing level below it, then drains to the bottom where it gets pumped out of the fortress at the top. Its a tad complicated, but I think it will be safe, but I'm seeing one problem, its excessively space consuming. Effectively each level is two levels worth of building. Another option is to have a central drainage that sends the water to the bilge pumps at the bottom but I'm not sure how effective that would be to dealing with an accidental flood.
Another question regarding plumbing.
If I remember correctly farms need to be irrigated if they're built on construction, do I need to have a system to reirigate each season or is it a one shot deal?