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Author Topic: My temple, cursed?  (Read 2094 times)

Biag

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Re: My temple, cursed?
« Reply #15 on: September 11, 2009, 11:44:56 pm »

...I thought the magma was always hot.

I love random cave-ins. Recently I discovered that yes, the dust can catapult miners into the air, and yes, they will soon regain consciousness and do more cave-ins despite having like six red injuries.
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Lord Dakoth

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Re: My temple, cursed?
« Reply #16 on: September 12, 2009, 02:04:31 am »

Cave-Ins are always fun.  ;D
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HammerHand

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Re: My temple, cursed?
« Reply #17 on: September 12, 2009, 08:58:50 am »

I only recently discovered that cave-ins are a spherical explosion, rather than a simple drop, and that yes, it WILL catapult all of your dwarves off a bridge into the chasm below.
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Sooooooaaaaaap!
Tha's grreat!
Soooocks!

Lord Dakoth

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Re: My temple, cursed?
« Reply #18 on: September 12, 2009, 03:18:43 pm »

Lah-jeek? What is this lah-jeek of which you speak?

Sounds suspiciously like that dirty elfy mah-jeek... get the magma hot, we have a heretic.

Ah, Lah-Jeek, the Elven deity of sanity and sobriety. From what I hear, he forbids his followers to defy the laws of physics... no perpetual-motion machines or quantum stockpiles for you, tree-huggers!
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Funk

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Re: My temple, cursed?
« Reply #19 on: September 12, 2009, 06:25:06 pm »

to an altar to armok you do not give sacrifices. it takes them.
siged
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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Stargrave

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Re: My temple, cursed?
« Reply #20 on: September 14, 2009, 04:11:22 pm »

im honored to be sig'ed
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