Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Note to warn all you modders.  (Read 1615 times)

Heliman

  • Bay Watcher
  • I knew you were coming. Nonetheless, welcome.
    • View Profile
Note to warn all you modders.
« on: September 30, 2009, 10:38:59 pm »

If you wish to generate a map fast, please refrain from creating megabeasts with a damage block greater than there are squares on your map.

Now you know.
Logged

Draco18s

  • Bay Watcher
    • View Profile
Re: Note to warn all you modders.
« Reply #1 on: September 30, 2009, 10:53:04 pm »

Ok, I'm curious, what does that do?
Logged

Heliman

  • Bay Watcher
  • I knew you were coming. Nonetheless, welcome.
    • View Profile
Re: Note to warn all you modders.
« Reply #2 on: September 30, 2009, 11:02:34 pm »

It makes an unbeatable set of monsters that will keep the (default)woldgen going (start points based on what percentage of MBs are left alive) until it hits the end year and make innumerable amounts of deaths.
Logged

Kardos

  • Bay Watcher
    • View Profile
Re: Note to warn all you modders.
« Reply #3 on: September 30, 2009, 11:17:01 pm »

It makes an unbeatable set of monsters that will keep the (default)woldgen going (start points based on what percentage of MBs are left alive) until it hits the end year and make innumerable amounts of deaths.
The point of giving creatures high damblock is so that they survive through worldgen to come rape you in fortress mode.
Logged

martinuzz

  • Bay Watcher
  • High dwarf
    • View Profile
Re: Note to warn all you modders.
« Reply #4 on: October 01, 2009, 12:41:20 am »

And the trick is, to reduce their damblock / size back to somewhat more beatable proportions after worldgen is done
Logged
Friendly and polite reminder for optimists: Hope is a finite resource

We can ­disagree and still love each other, ­unless your disagreement is rooted in my oppression and denial of my humanity and right to exist - James Baldwin

http://www.bay12forums.com/smf/index.php?topic=73719.msg1830479#msg1830479

Draco18s

  • Bay Watcher
    • View Profile
Re: Note to warn all you modders.
« Reply #5 on: October 01, 2009, 02:07:57 am »

You know, if your trying to test out a mod, then obviously you'd want to avoid things that blatantly make worldgen take longer.
Logged

Areyar

  • Bay Watcher
  • Ecstatic about recieving his own E:4 mug recently
    • View Profile
Re: Note to warn all you modders.
« Reply #6 on: October 01, 2009, 05:39:37 am »

And if you are testing titans, it would be more effective to stop worldgen early.
Logged
My images bucket for WIPs and such: link