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Author Topic: The Bay 12 Games Zombie Survival Guide  (Read 10036 times)

LegoLord

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Re: The Bay 12 Games Zombie Survival Guide
« Reply #150 on: August 25, 2009, 04:22:13 pm »

Thankfully, I live nearby a place with access to a very isolated island, with no land around for kilometres and miles. So unless the dead make a bridge to get to me, im pretty save there. I can grow vegetables and bring my GF and the future of the human race will depend on my inbred ancestors :o
But they're dead.  Drowning's not a problem for them.
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"Oh look there is a dragon my clothes might burn let me take them off and only wear steel plate."
And this is how tinned food was invented.
Alternately: The Brick Testament. It's a really fun look at what the bible would look like if interpreted literally. With Legos.
Just so I remember

Twiggie

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Re: The Bay 12 Games Zombie Survival Guide
« Reply #151 on: August 25, 2009, 04:37:03 pm »

tbh the most important thing is to find out about what the zombies actually are. if you make a wrong assumption about them then you'll end up dead.
for example, the need for nutrients, headshots, burning, virus/raised dead/both etc.

anyways, TO MADAGASCAR!
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Phantom

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Re: The Bay 12 Games Zombie Survival Guide
« Reply #152 on: August 25, 2009, 04:38:42 pm »

We can always live in antratrica, zombies can't swim their anyway, and all dangerous animals are out of the question.
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ToonyMan

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Re: The Bay 12 Games Zombie Survival Guide
« Reply #153 on: August 25, 2009, 04:40:26 pm »

Heh.  You can go to Antarctica.
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Phantom

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Re: The Bay 12 Games Zombie Survival Guide
« Reply #154 on: August 25, 2009, 04:42:26 pm »

I just said that.
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Twiggie

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Re: The Bay 12 Games Zombie Survival Guide
« Reply #155 on: August 25, 2009, 04:42:52 pm »

im good with not freezing to death and running outta food but go ahead...
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redacted123

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« Reply #156 on: August 25, 2009, 04:47:31 pm »

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« Last Edit: January 24, 2016, 03:51:51 pm by Stany »
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ToonyMan

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Re: The Bay 12 Games Zombie Survival Guide
« Reply #157 on: August 25, 2009, 04:48:49 pm »

I just said that.

We can always live in antratrica, zombies can't swim their anyway, and all dangerous animals are out of the question.
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redacted123

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« Reply #158 on: August 25, 2009, 05:06:32 pm »

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« Last Edit: January 24, 2016, 03:51:18 pm by Stany »
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Phantom

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Re: The Bay 12 Games Zombie Survival Guide
« Reply #159 on: August 25, 2009, 05:07:41 pm »

Zombie sharks would be a problem, and water since you can't drink salt water... Go to the North Pole?
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redacted123

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« Reply #160 on: August 25, 2009, 05:13:30 pm »

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« Last Edit: January 24, 2016, 03:51:03 pm by Stany »
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cowofdoom78963

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Re: The Bay 12 Games Zombie Survival Guide
« Reply #161 on: August 25, 2009, 09:19:39 pm »

Zombie sharks would be a problem, and water since you can't drink salt water... Go to the North Pole?
Even if the sharks are zombies, their still sharks...

As for water ever heard of desalination?
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Phantom

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Re: The Bay 12 Games Zombie Survival Guide
« Reply #162 on: August 25, 2009, 09:21:14 pm »

I don't think cruise ships have that, or oil drilling devices.
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Starver

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Re: The Bay 12 Games Zombie Survival Guide
« Reply #163 on: August 26, 2009, 05:53:26 am »

I don't think cruise ships have that, or oil drilling devices.
I'd say fuel would be your main concern, and of course food.  But there's virtually unlimited amounts of fresh water sitting on both poles[1] in a solid mass that is doesn't need anything so complex as desalination, just application of heat.

(Remote-controlled high precision orbital solar reflectors FTW?)

[1] Although some current predictions for the northern one an be a bit pessamistic about it for the summer months, and you'd probably need a floatable base of operations to be sure, up there.
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