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Poll

Which features should be worked on first?

More subraces. Nords, western people and japanese are not fun
- 4 (26.7%)
More new races. Flavorful vanilla races are fun, but we need MOAR!
- 3 (20%)
More creatures. Undead, vampires, penguins, ghosts and mammoths are not enough
- 6 (40%)
More entity-related unique items. Yay for the arabian masks and elven cloaks!
- 2 (13.3%)
Suggest yours
- 0 (0%)

Total Members Voted: 14


Author Topic: [MOD] Dwarf Fortress Complete (POLL : Features)  (Read 779 times)

Deon

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[MOD] Dwarf Fortress Complete (POLL : Features)
« on: May 19, 2009, 07:25:59 pm »

Since I don't get feedback in the thread, I start a poll.
I will work further but I want to know which side should I improve first.

Original thread: DFCP
« Last Edit: May 19, 2009, 07:31:44 pm by Deon »
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TomiTapio

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Re: [MOD] Dwarf Fortress Complete (POLL : Features)
« Reply #1 on: August 23, 2009, 04:17:05 pm »

Well, that thread is locked so people can't discuss that mod. :(
Try starting a new DFCP thread.
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==OldGenesis mod== by Deon & TomiTapio. Five wood classes, four leather classes. Nine enemy civs. So much fine-tuning.
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Saeldanya

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Re: [MOD] Dwarf Fortress Complete (POLL : Features)
« Reply #2 on: August 23, 2009, 04:32:45 pm »

I haven't played your mod (yet), but I did read over the info for it awhile back. My vote goes to MOAR MEGABEASTZ (and nastier ones) as well as maybe some special magical weapons and equipment, not race-specific but with unique stats?
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