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Author Topic: Ramp glitch  (Read 447 times)

durt101

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Ramp glitch
« on: August 06, 2009, 03:28:57 am »

(Scroll down if you don't want to read the intro)
So I was doing some masonic construction, beginning my fortification of my fortress and all. I accidentally trapped a wall on the outside, so I built a ramp next to it - it was alone, so it wouldn't be built. To make an adjacent square to build the wall, I built a ramp above it (the white one), and built a floor over the old ramp. The wall gets built.
I assign a child to remove the old ramp first, since it's unnecessary. Then I tell him to remove the floor, which is supported by the wall anyway, so I figure it should be fine. I didn't see the moment of removal, but I figure it went okay because I had no problems. Except for this:
Spoiler (click to show/hide)
Spoiler (click to show/hide)
TL;DR: how do I remove a floating down ramp independent of an up ramp?

Also, side question, someone mentioned they removed aquifers from the raws, and I want to do that but can't figure out how. How do I delete them?

(edit: images didn't work)
« Last Edit: August 06, 2009, 03:36:13 am by durt101 »
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Jim Groovester

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Re: Ramp glitch
« Reply #1 on: August 06, 2009, 04:17:56 am »

You need to build a ramp beneath the floating down ramps and then you need to remove the constructed ramp.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

Xehon

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Re: Ramp glitch
« Reply #2 on: August 06, 2009, 04:58:29 am »

Alternatively you can use stairs to reach the ramps. Stairs are always deconstructed from the top(that is, the dwarf is standing a Z-level below and deconstructs the stair above) making them excellent as scaffolding when combined with bridges.

To remove aquifers, remove all [AQUIFER] tags from matgloss_stone_soil.txt, matgloss_stone_mineral.txt and matgloss_stone_layer.txt. I personally always make a small cluster mineral that is found in all stone layers and that has the [AQUIFER] tag. Below surface level this mineral will act then as a mini aquifer, giving you an endless source of water as well as a method to get rid on water as well(aquifers "consume" any water 1 Z-layer above).
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