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Author Topic: Breaking Limbs?  (Read 2638 times)

drawf_irons

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Re: Breaking Limbs?
« Reply #30 on: July 10, 2009, 11:15:44 pm »

fun fact: any joints you break heal instantly once you leave. So if you break all of someone's joints, they'll get better within the day. However, gouged eyes seem to last.
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Yanlin

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Re: Breaking Limbs?
« Reply #31 on: July 11, 2009, 09:41:37 am »

...

WE'VE KNOWN THAT FOREVER NOW!

Removed organs (Including limbs) DON'T HEAL!

However we did not know that NPCs did not save wounds.
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WE NEED A SLOGAN!

1sauber1

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Re: Breaking Limbs?
« Reply #32 on: July 11, 2009, 11:38:11 am »

change all organs to surface
pull all organs out with fists
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Rowanas

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Re: Breaking Limbs?
« Reply #33 on: July 12, 2009, 06:45:59 am »

All your organs are belong to me!
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I agree with Urist. Steampunk is like Darth Vader winning Holland's Next Top Model. It would be awesome but not something I'd like in this game.
Unfortunately dying involves the amputation of the entire body from the dwarf.

piecewise

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Re: Breaking Limbs?
« Reply #34 on: July 13, 2009, 01:14:51 pm »

never. Wrestle. Sleeping. Bowmen.

You can, just make sure to pin the bow first.

Yanlin

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Re: Breaking Limbs?
« Reply #35 on: July 13, 2009, 05:50:46 pm »

I recall once trying to wrestle a sleeping bowman. He shot an arrow at me, I dodge, counterattack and hack his head off.

So much for that...

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BigFatDwarf

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Re: Breaking Limbs?
« Reply #36 on: July 30, 2009, 05:22:39 pm »

Strange thing is, they are very sleepy. I once pulled trousers off an archer, he woke up, whacked me with a bow (seems he was out of arrows), so I left the room (it's that big common house). When I got back in the room, he was back sleeping.

Friendly, non-evil guy that I am, I returned his !!trousers!! then.
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I loaded up my save in the new version, spent a minute trying to find my archery range before figuring it was the room with Xs down both sides: bins of ammo and archery targets.
Urist McCrossbower cancells practice crossbowery: Unsure of which end of the room to shoot at.
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