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Author Topic: Pathfinding woes solved!  (Read 2706 times)

Rowanas

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  • I must be going senile.
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Re: Pathfinding woes solved!
« Reply #30 on: July 28, 2009, 09:14:49 am »

All and/or none of me are both certain and uncertain or neither about quantum computing.

I hate quantum physicists. They use quantum physics as a kind of "god did it" for scientists.
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I agree with Urist. Steampunk is like Darth Vader winning Holland's Next Top Model. It would be awesome but not something I'd like in this game.
Unfortunately dying involves the amputation of the entire body from the dwarf.

Duke 2.0

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Re: Pathfinding woes solved!
« Reply #31 on: July 28, 2009, 10:06:54 am »

 Clearly we must insert bacteria into a quantum computer to make bioquantumphysics. And then we shall be one step closer to technological singularity. It will be like Schrodinger's Cat, except with bacteria.

 Yes, I know how messed up this post is.
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

Willfor

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Re: Pathfinding woes solved!
« Reply #32 on: July 28, 2009, 06:42:50 pm »

So modified bacteria-based computers have finally figured out how to modify bacteria to turn them into computers? Fascinating.
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In the wells of livestock vans with shells and garden sands /
Iron mixed with oxygen as per the laws of chemistry and chance /
A shape was roughly human, it was only roughly human /
Apparition eyes / Apparition eyes / Knock, apparition, knock / Eyes, apparition eyes /

forsaken1111

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Re: Pathfinding woes solved!
« Reply #33 on: July 28, 2009, 06:45:14 pm »

Clearly we must insert bacteria into a quantum computer to make bioquantumphysics. And then we shall be one step closer to technological singularity. It will be like Schrodinger's Cat, except with bacteria.

 Yes, I know how messed up this post is.

Bioquantummechanicalphysical transcendance!
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