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Author Topic: Megaproject? Probably not?  (Read 942 times)

Hippoman

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Megaproject? Probably not?
« on: July 25, 2009, 12:19:34 am »

Ok so im using the 39z level waterfall map. And i started just right of the waterwall. so i have a nice settlement going. besides teh fact that ive lost about 20 dwarves to fish, water, and hippos...everything is going fine!

Now i set my sights toward a new frontier. THe giant square of land right above me.

Now what i must do is simple. I have already started going in. I have contructed a giant bridge and i am adding smaller bridges on to it. But down below about at zlevel 32 i have contructed a large amount of floor-based walkways. Theses walk ways are supported by only a another bridge underneath. Which has supports built on it. Now i plan to  move onto this giant square and clean it out good. Build it as my giant military base. All usless dwarves will be put in the millitary.

but thats besides the point. My main plan is a death trap. I want to build, on top of the military base, a giant pryrimid. This will take up all of the space and be surrounded by statues and such. only the outer rim of the inside will be accesable. then once reach the Point of the pyrimid, i will place a cage, and floorbars. linked to a switch. the cage will be released and then so will the prisoners. This is a way to sacrifice to Armok using a giant dwarven Death trap of epic porportions. Now im pretty sure its already been done but whatever.
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THPÆCROSSISM
ΘπÆ┼ - Rise up against our superiors! Let all dwarves be equal!
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dogstile

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Re: Megaproject? Probably not?
« Reply #1 on: July 25, 2009, 06:43:53 am »

the pyramid would probably pass as a mega project

you must use the waterfall as some kind of death trap :P
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my champion is now holding his artifact crossbow by his upper left leg and still shooting with is just fine despite having no hands.
What? He's firing from the hip.

Garfblarn

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Re: Megaproject? Probably not?
« Reply #2 on: July 25, 2009, 09:22:05 am »

39 z-level waterfall map? do want. dowantdowantdowant.

Edit: Found the worldgen raw. These work... how?

Edit 2: Found the world gen file in \DF\data\init. Counted similar looking chunks of text to what was posted. Pasted. Not expecting anything to explode.
« Last Edit: July 25, 2009, 09:28:50 am by Garfblarn »
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Rose

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Re: Megaproject? Probably not?
« Reply #3 on: July 25, 2009, 09:40:01 am »

Open init/worldgen.Txt and add it to the end, and change the name
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Garfblarn

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Re: Megaproject? Probably not?
« Reply #4 on: July 25, 2009, 09:46:42 am »

Open init/worldgen.Txt and add it to the end, and change the name

what name?
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Rose

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Re: Megaproject? Probably not?
« Reply #5 on: July 25, 2009, 09:56:00 am »

It should say medium right now
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Garfblarn

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Re: Megaproject? Probably not?
« Reply #6 on: July 25, 2009, 11:34:31 am »

It should say medium right now

It said Large. I changed it to medium. Any explosions?
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Hippoman

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Re: Megaproject? Probably not?
« Reply #7 on: July 25, 2009, 06:07:58 pm »

Its on the topic You want a waterfall? Ill give you a waterfall.

Anyway, i usually kill off carps and tigerfish by scaring them off the waterfall.
I also cut a hole in the wall and now i got a misty room.
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THPÆCROSSISM
ΘπÆ┼ - Rise up against our superiors! Let all dwarves be equal!
KHDownloads

Lord Dakoth

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Re: Megaproject? Probably not?
« Reply #8 on: July 25, 2009, 10:45:52 pm »

Or you could have the waterfall go through your meeting hall. THEN throw prisoners down it. I'm sure it would be very relaxing dwarvenly to have your meal interrupted by the screams of goblins being thrown to their deaths.

Urist McStupid has admired a lovely Waterfall recently. He has dined in a legendary dining room recently.
Urist McStupid cancels Eat: Interrupted by Goblin.
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Hippoman

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Re: Megaproject? Probably not?
« Reply #9 on: July 26, 2009, 12:12:08 am »

meh, my dinning room is a bit far away.
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THPÆCROSSISM
ΘπÆ┼ - Rise up against our superiors! Let all dwarves be equal!
KHDownloads

Lord Dakoth

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Re: Megaproject? Probably not?
« Reply #10 on: July 26, 2009, 06:44:21 pm »

Well, it's just a matter of rerouting the waterfall. An Aqueduct project would keep you busy for quite some time, and it would look impressive in 3Dwarf.
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