Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: Aquifers and Continuous Water Flow  (Read 3419 times)

Lord Dakoth

  • Bay Watcher
  • That's a hammerin'.
    • View Profile
Re: Aquifers and Continuous Water Flow
« Reply #15 on: July 29, 2009, 01:01:17 am »

It might work. Embark on an area with an aquifer on one side of the map but the other side dry.

Are these off-map aquifers pressurized? I've hit water there before, but quickly walled things off before I was able to find out. I also tend not to play on aquifer maps, as I like complicated sewer projects from remote water sources best.

I really don't know. I think it's time for a DF experiment.  ;D

However, I believe that the only significant, naturally-occurring instance of water pressure involves (UG?) rivers that have waterfalls.
Logged
Avatar by legendary engraver /u/Redicno of reddit.

zchris13

  • Bay Watcher
  • YOU SPIN ME RIGHT ROUND~
    • View Profile
Re: Aquifers and Continuous Water Flow
« Reply #16 on: July 29, 2009, 01:07:04 am »

regular waterfalls do the same thing.
Logged
this sigtext was furiously out-of-date and has been jettisoned
Pages: 1 [2]