Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: [Interface Arc]Value/quality view  (Read 573 times)

Silverionmox

  • Bay Watcher
    • View Profile
[Interface Arc]Value/quality view
« on: July 07, 2008, 11:22:01 am »

I think it would be useful to be able to toggle the map view to display value or quality, besides the normal mode.

Quality:
Keep the symbols of the map display, but assign them a color according to their quality (eg. blue, -purple-, +red+, *orange*, =yellow=, @white@, !blinking white!): for the players who want an area to have a minium, or similar quality of furniture/items and wish to replace the first few hundred beds and coffers of their now-legendary carpenters and masons.

Value:
Color-coded, with a gradient, because there are so many values, though artifacts could be excluded.
This could also be done by room, that would be interesting for who uses the market economy.

Both could include or exclude items, or be limited to fixed features, like furniture and engravings/walls.

Does this seem useful?
Logged
Dwarf Fortress cured my savescumming.