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Author Topic: Goblin knocked flying through wall grate; short bridges are confusing  (Read 1284 times)

Derakon

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Here's the entrance to my fortress:



See that dead goblin? He was caught in the entrance passage on the left, and got knocked flying by one of my wrestlers, through the series of wall grates I set up (to block flying creatures from getting close to my fortifications). Shouldn't wall grates prevent that?

Secondly, that series of bridges is meant to be a toggle-able wall to block water once I get my flooding device up and running. Unfortunately, there appears to be no way to tell if they are raised; they look identical when I pull the attached lever.
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Enzo

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The wall grate thing sounds like the water-flows-pushing-creatures-through-grates-and-fortifications bug. Creatures cannot path through grates, but they can travel through them. Which doesn't make any sense for alive creatures, but if the goblin was hit hard enough and the grate was strong enough, his corpse could theoretically pass through it like a pasta maker  :)
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Calvin

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The wall grate thing sounds like the water-flows-pushing-creatures-through-grates-and-fortifications bug. Creatures cannot path through grates, but they can travel through them. Which doesn't make any sense for alive creatures, but if the goblin was hit hard enough and the grate was strong enough, his corpse could theoretically pass through it like a pasta maker  :)

Wheres my =Goblin Lasagna=?
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LegoLord

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Unfortunately creatures sent flying are invulnerable until they hit the ground (another bug I've come across but is common enough it's probably been reported), so no lasagna.  We can grind them up for *goblin meat burgers*, though.
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"Oh look there is a dragon my clothes might burn let me take them off and only wear steel plate."
And this is how tinned food was invented.
Alternately: The Brick Testament. It's a really fun look at what the bible would look like if interpreted literally. With Legos.
Just so I remember

Byakugan01

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Unless morul hit them , then they would be =whipped goblin cream=. But this one is probably related to the problem I have with that one save, at least you don't have a perpetual orc siege with no orcs around.
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From Mr. Welch's 1350 things he is not allowed to do in a RPG:
148. There is no Gnomish Deathgrip, and even if there was, it wouldn't involve tongs.
171. My character's dying words are not allowed to be "Hastur, Hastur, Hastur"
218. No matter my alignment, organizing halfling pit fights is a violation.
231. I am not allowed to do anything that would make a Sith Lord cry.
240. Any character with more than three skills specializing in chainsaw is vetoed.

Sowelu

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Silly question but might he have been knocked OVER the grate?
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Derakon

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Creatures that have been knocked flying by a melee hit don't move through z-levels, and my understanding of vertical grates is that they're impassable under ordinary circumstances. So they should act like walls for purposes of stopping knocked-flying creatures.

For what it's worth, there was a ceiling above the grate, too.
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