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Author Topic: [40d] caravan whimps out  (Read 383 times)

eerr

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[40d] caravan whimps out
« on: June 04, 2009, 03:38:53 am »

After approximately 30 seconds of trying to jam about 5 wagons into the depot, the humans up and leave, even including the merchants on foot!

Building a second depot on a path behind the first may have caused the problem.
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Footkerchief

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Re: [40d] caravan whimps out
« Reply #1 on: June 04, 2009, 09:38:56 am »

Building a second depot on a path behind the first may have caused the problem.

Yeah, that was probably it.

# 000226 □ [dwarf mode][trade]   having two depots confuses the human traders
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