Helmedkey is a small fortress, though nonetheless an ambitious one. From the beginning two miners to the current eleven, they never simply dug down; no, they dug around.
To get to the point, the fortress is dug out of the ground, in the sense that the ground is dug, not the fortress. Entire layers are removed, except the central keep, leaving only the fortress and map edges standing. The fortress itself, though standing high above the ground, will be made of untouched natural stone. If that doesn't make enough sense, you can skip down to the pictures.
Lately, Helmedkey has grown significantly. Its current population stands at more than 80 dwarves. It has been growing in danger, also. In the late summer of 253, disaster struck. A goblin siege arrived on the borders! Helmedkey had no defense!
I managed to get most everyone inside, and close the fort (that was a
serious problem (see gameplay board)), suffering only 3 casualties. Here's where the conundrum begins.
In order to continue operations, the dwarves need access to the exterior of the fortress. However, if the dwarves go outside the fortress, they will almost certainly be attacked by goblins; they will either be completely killed or lead the goblins back to the fortress, to kill everyone else. Simply enough, the goblins must die.
The fortress, unfortunately, has no defense. Not one dwarf in the military, nor a single trap. The fort's entire focus has been on digging.
Mobilizing a militia is a problem, because the fortress has no metal. No metal has been discovered on the map so far, and there is none inside the fortress. The fort's material stocks consist of (endless) food, a (quantum) pile of phyllite, and a forest's worth of wood (see images).
To complicate matters, one dwarf is trapped outside. She is carrying a baby. She has two friends, likely more than anyone else in the fortress. And she is the wife of a legendary miner. She's just standing there at the moment, but she'll start dehydrating soon. After that happens, she'll either get a drink from the pond, alert the goblins, and get killed, or (after a while) die from dehydration. As vital a part as she and her baby are to the miner, it's best they be kept alive. All dwarves are only "content" and likely to tantrum given further tragedy.
Any plausible solution would be greatly appreciated, perhaps even hailed. Be warned that digging any fortress walls, in place or future, will not be allowed, as it would disrupt that part of the project unrecoverably. Extraneous loss of life will not be tolerated. Past that, give it your best. I'll be interested to see what turns up.
Here are images of the fortress, level by level, top to bottom, lined up:
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Images hosted by
img.ieAnd, uh, anyone know how to add spoiler titles?