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Author Topic: Megartifacts?  (Read 919 times)

elwessweettea

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Megartifacts?
« on: May 22, 2009, 11:42:52 pm »

My fortress recently had a fey mood by my leatherworker. He grabbed some dog leather initially - forbade it before reaching workshop. Grabbed giant rat leather (sure), another 4 pieces of it (no way), then other stuff which I was fine with. Then he started building and I unforbade everything. Well, I ended up with a 15-decoration dog leather face veil. So. Let the 100-piece artifacts begin!
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zchris13

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Re: Megartifacts?
« Reply #1 on: May 22, 2009, 11:45:23 pm »

I'm fairly sure planepacked just killed your dreams.

And I'm pretty sure that "unholy abominations of the will of Armok" is a better title for this thread.
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Untelligent

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Re: Megartifacts?
« Reply #2 on: May 23, 2009, 11:57:28 am »

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The World Without Knifebear — A much safer world indeed.
regardless, the slime shooter will be completed, come hell or high water, which are both entirely plausible setbacks at this point.

zchris13

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Re: Megartifacts?
« Reply #3 on: May 23, 2009, 11:59:34 am »

Yeah.  You have to exploit the game to get such an unholy abomination.  Planepacked happened naturally.
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inaluct

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Re: Megartifacts?
« Reply #4 on: May 23, 2009, 12:19:27 pm »

You could still get a miniPlanePacked, though. Maybe with a cooler name.
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Domini0n

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Re: Megartifacts?
« Reply #5 on: May 23, 2009, 04:07:21 pm »

im just trying to picture a decorative dog leather veil...
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