so I've built an underwater "research" station to test several things, one of which being the projectile effectiveness of rocks/dwarves underwater. But I will need to build a new station soon and i have a few questions I was wondering.
Defense:
Are there underwater creatures that can knock down bridges?
I've built a few "Airlocks" with bridge-apults in them to launch things, but I realized their are animals out there that can knock down my doors / bridges that seal the room. having a skeleton whale knock down my airlocks would be quick end. Interesting, but quick.
water physics:
Do creatures fall the same underwater?
I want to build little remote "bubbles" for my next one, one for olympics and one as a noble resort of sorts. Basically ideally i'd put them in an outstretched wing of my primary building, open a floor hatch have them drop a few z levels through the ocean and then land in an open but separate airlock below. After that and a few levers they can live a happy but safely separated lifestyle. I could easily drop food/booze down as well. That is of course in theory. I've tested it minimally but are their ocean currents? I'm not worried about a passing shark, that just adds to the fun of my noble drop.
Ocean topography; are their cliffs underwater?
I've browsed around shortly but all the ocean sides seem to be the same. A gradual drop off from the beach to the ocean floor. Are their any maps with a sudden cliff that drops down a few levels straight? I'm guessing there are and I just missed them, but I figured I'd ask before digging through map gens.
How do i burn things?
So this current one I manually pumped the ocean out. It sucked. I try to avoid modding but this was hell. I heard if i drop flaming rocks down the ocean boils away quickly. This sounds amazing and a perfect quick fix. But, how exactly do you ignite the rock without magma/ imp around. I know how crazy fires can get. But I've never had this much trouble actually starting a fire on lignite. Any of you pyro dwarves out there know a good way to actually start a fire? My best attempts with wooden smelters, carelessly placed booze, dwarven lighters either fail to catch or burn so fast they never catch what i want them too.
The time saved makes it worth modding potentially, I just never thought i would have this much trouble intentionally lighting something on fire.