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Author Topic: Job: Being crazy  (Read 896 times)

w

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Job: Being crazy
« on: October 17, 2006, 03:56:00 am »

It would be nice if insane dwarves had a psuedo-job of "insane" listed, instead of the current "no job", just so they won't count towards the idler total.

I like seeing zero idle.

Also, it would make it easy to pick out the insane guys from the list.

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Seryntas

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Re: Job: Being crazy
« Reply #1 on: October 19, 2006, 10:11:00 pm »

There's a couple statuses (stati?) that I think should be given a similar treatment, and they're all life threatening, now that I think about it: "Unconscious", "Badly Injured", and "Running from Wild Animals".

A little color-coding would be nice, too, I think.  It annoys me that "Soldier", "Noble", "No Job", and "On Break" are the same color, especially because 95% of the time I'm looking in the job list to see who's slacking off.

[ October 19, 2006: Message edited by: Seryntas ]

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Draco18s

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Re: Job: Being crazy
« Reply #2 on: October 19, 2006, 11:10:00 pm »

"On break" is a deep blue-green.
"Soldier" is a muddy yellow.
"Noble" is purple.
"No job" is yellow.

It annoys *me* that my legendary miner is rarely "Dig"ing (on break, drink, eat, and sleep (in that order) are more common).

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Mechanoid

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Re: Job: Being crazy
« Reply #3 on: October 19, 2006, 11:45:00 pm »

You can kick any dwarf's ass back to work by activating and then deactivating them.

V - G - Move to dwarf on break - Shift+A x2
Dwarf gets back to work  ;)
(NOTE: Kicking a dwarf back to work like this makes them somewhat unhappy that they've been drafted -- use booze to make dwarves take less breaks)

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Gakidou

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Re: Job: Being crazy
« Reply #4 on: October 20, 2006, 01:24:00 am »

quote:
Originally posted by Mechanoid:
<STRONG>You can kick any dwarf's ass back to work by activating and then deactivating them.

V - G - Move to dwarf on break - Shift+A x2
Dwarf gets back to work    ;)
(NOTE: Kicking a dwarf back to work like this makes them somewhat unhappy that they've been drafted -- use booze to make dwarves take less breaks)</STRONG>


Dwarve with military skills don't get angry at being drafted; dwarves with craft skills don't get angry at being relieved from duty. I have a feeling that this could be utilized...

EDIT: Does anyone know what skill-rank a dwarf needs to be in order for drafts and decommissions to not bother them?

[ October 20, 2006: Message edited by: Gakidou ]

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Aquillion

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Re: Job: Being crazy
« Reply #5 on: October 21, 2006, 06:39:00 pm »

Just novice.
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