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Author Topic: Glitchy world.  (Read 731 times)

Criptfeind

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Glitchy world.
« on: July 24, 2009, 03:19:44 pm »

I was makeing an amalgamation of varies mods on this form, taking what I want and making them work together. I recently decided to take out the primitive civs mod (with most taken out and the others set to hostile.) in favor of the Orc mod. I made two worlds but weirdly the primitive civs were still in the second world. Does anyone know how to get them out in future worlds?

Also on the second world I saw in the legends screen an asexual dragon. (third down)
Spoiler (click to show/hide)
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Kashyyk

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Re: Glitchy world.
« Reply #1 on: July 24, 2009, 03:23:12 pm »

Have you cleared your data\objects folder?
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Criptfeind

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Re: Glitchy world.
« Reply #2 on: July 24, 2009, 03:26:06 pm »

Of the primitive civs? Yes I got rid of everything that had to do with them.
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Untelligent

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Re: Glitchy world.
« Reply #3 on: July 24, 2009, 03:38:25 pm »

No, the data/objects folder. Whenever you remove or rename text files in the raw/objects folder, you generally need to delete everything in data/objects so it recompiles correctly.
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The World Without Knifebear — A much safer world indeed.
regardless, the slime shooter will be completed, come hell or high water, which are both entirely plausible setbacks at this point.

Criptfeind

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Re: Glitchy world.
« Reply #4 on: July 24, 2009, 03:40:39 pm »

Hum that is interesting, I have never done that and yet I have had no problems. Well you learn something every day!
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Deon

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Re: Glitchy world.
« Reply #5 on: July 26, 2009, 03:17:26 pm »

You probably removed some files. data/objects helds compiled text files, so if you remove some file from raw/objects it's still in the game. If you modded existing files before, they were just automatically recompiled and you saw no difference.
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