Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: 'Copying' thoughts  (Read 786 times)

Neruz

  • Bay Watcher
  • I see you...
    • View Profile
'Copying' thoughts
« on: April 19, 2009, 09:34:52 pm »

Would it be possible to 'copy' thoughts across multiple dwarfs?

I'm thinking either a sort of 'legion' effect where something that when one dwarf gets a happy though, all the other dwarfs get the same happy thought, either that or a 'queen' effect where when one specific dwarf gets a happy thought, all other dwarfs get the same thought.

Blakmane

  • Bay Watcher
    • View Profile
Re: 'Copying' thoughts
« Reply #1 on: April 19, 2009, 09:57:23 pm »

Would it be possible to 'copy' thoughts across multiple dwarfs?

I'm thinking either a sort of 'legion' effect where something that when one dwarf gets a happy though, all the other dwarfs get the same happy thought, either that or a 'queen' effect where when one specific dwarf gets a happy thought, all other dwarfs get the same thought.

Nice idea, try putting it in the suggestions forum. It's currently impossible.
Logged

Neruz

  • Bay Watcher
  • I see you...
    • View Profile
Re: 'Copying' thoughts
« Reply #2 on: April 19, 2009, 09:58:48 pm »

Drat.

Cheshire Cat

  • Bay Watcher
  • You Have Struck Turtle Shell!
    • View Profile
Re: 'Copying' thoughts
« Reply #3 on: April 21, 2009, 11:57:49 am »

the queen is pleased, and as a result her loving subjects are happy. that is a nice idea.
Logged

Bloogonis

  • Bay Watcher
  • Steamyworks
    • View Profile
Re: 'Copying' thoughts
« Reply #4 on: April 21, 2009, 05:01:39 pm »

It would also lead to some really good hive mind mods, (Antmen civs that function like ant hills)
Logged

Cheshire Cat

  • Bay Watcher
  • You Have Struck Turtle Shell!
    • View Profile
Re: 'Copying' thoughts
« Reply #5 on: April 22, 2009, 12:04:04 am »

or evil mental influences. you get a migrant who is socially withdrawn and generally unlikeable on an evil map, attributes allowing some malign influence to jump into his head. soon dwarves start having nightmares, feel the urge to do random evil destructive things, have fights and form grudges. happiness goes down, and dwarves start to emo themselves to death. they also do odd jobs you did not ask them to, like construct random items and outdoor constructions honouring this elder thing that is influencing them.

teach you not to check on your dwarves state of mind occasionally. tracking down and rectifying the offending dwarf would be interesting. cues like finding horribly unpleasant engravings in random places with text like "Ph'nglui mglw'nafh C'thulhu R'lyeh wgah'nagl fhtagn" along with random bloodstains and missing children would be a nice hint that you need to start a witch hunt.

perhaps when dwarves social interactions get fleshed out more and stuff like souls goes in it may be possible for this sort of thing to be modded in. the possibilities are fantastic.
Logged

Therosfire

  • Bay Watcher
    • View Profile
Re: 'Copying' thoughts
« Reply #6 on: April 22, 2009, 02:30:01 am »

You'll have to rename Tentacle demons Shoggoth's though. It wouldn't be right otherwise. Lets see if we can mod some sort of countdown number into the dwarfs to represent sanity loss.
Logged

Benkyo

  • Escaped Lunatic
    • View Profile
Re: 'Copying' thoughts
« Reply #7 on: April 25, 2009, 08:36:29 pm »

Loving these ideas =)
Logged