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Author Topic: The Dread Contraption  (Read 707 times)

Bloogonis

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The Dread Contraption
« on: April 21, 2009, 05:16:32 pm »

Ive been working on something for a bit and am about to start implimenting it into my next world gen. but first i need to find out a few things that I am unable to find previous mention. can you have the result of a smelter reaction be a Creature?
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inaluct

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Re: The Dread Contraption
« Reply #1 on: April 21, 2009, 05:22:55 pm »

Short answer: No.

Long-ish answer: There are some work-arounds that can pretty much make creatures, but not in any satisfactory way. I think they all end up being vermin, or something.
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Bloogonis

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Re: The Dread Contraption
« Reply #2 on: April 21, 2009, 05:35:51 pm »

Hrumph, well that stinks.
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i2amroy

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Re: The Dread Contraption
« Reply #3 on: April 22, 2009, 08:21:50 am »

Yeah, currently everything that you make will come out as a type of vermin.
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Darekun

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Re: The Dread Contraption
« Reply #4 on: April 22, 2009, 11:34:08 am »

The reason is that the smelter can only produce items, not creatures - but vermin are items. (The VERMIN item type for wild vermin, the PET item type for tame vermin.)

However, the vermin retain all the other stats of the creature they're made from. Vermin dragons will still breathe fire and tear up your fortress.
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Simmura McCrea

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Re: The Dread Contraption
« Reply #5 on: April 22, 2009, 02:19:50 pm »

The reason is that the smelter can only produce items, not creatures - but vermin are items. (The VERMIN item type for wild vermin, the PET item type for tame vermin.)

However, the vermin retain all the other stats of the creature they're made from. Vermin dragons will still breathe fire and tear up your fortress.
But will cats still hunt them?
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Untelligent

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Re: The Dread Contraption
« Reply #6 on: April 22, 2009, 05:47:57 pm »

Almost certainly.

The more important question is, will cows be milkable?
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Zangi

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Re: The Dread Contraption
« Reply #7 on: April 22, 2009, 07:34:08 pm »

>.> 

1. Vermin sized dragons that breathe fire.
2. Other dangerous creatures with unique skills verminized
3. Possible: Milking of cows?
4. Possible: Verminized and edible Elves?
5. Possible: Less cpu load?

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Bloogonis

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Re: The Dread Contraption
« Reply #8 on: April 22, 2009, 09:27:44 pm »

so with the whole vermin aspect I am reworking the creation to be quite a bit less dread. turning a mechanism and a metal bar to make Defense Spider Drones guarding the halls. I hope it works out.

the original concept was going to have an Iron bin an lignite as part of the creation using a magma furnace for roleplay reasons.( yes it would be powered by the dwarven thermonuclear device ) making it a late game defense construction two at your gates and they would be quite formidable. but as vermin even with all the power it just wouldn't fit. so Drones I'll even station a recruit in a room with a large number of levers to be the controller, the levers wont actually do anything, but it would be fun.
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