Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Drafting Retired Adventurers in Fortress  (Read 1547 times)

Dehydration

  • Bay Watcher
    • View Profile
Drafting Retired Adventurers in Fortress
« on: August 22, 2006, 01:25:00 pm »

I doubt I'm the only one who'd enjoy a noble who could create slay-quests or post guard-jobs for wandering (probably dwarven) adventurers.

I think it'd provide another level of integration between the two modes. Granted, by the time you could afford to hire your retired adventurer he'd probably not be exceptionally useful, but it'd be an interesting bit of bloat.

Logged
 shouldn''t trust the phones. They''re full of gas.

Toady One

  • The Great
    • View Profile
    • http://www.bay12games.com
Re: Drafting Retired Adventurers in Fortress
« Reply #1 on: August 23, 2006, 02:35:00 am »

He he he.  It would be fun to run a reclaim with a bunch of old dwarven adventurers, although...  you'd be sentencing them all to death.
Logged
The Toad, a Natural Resource:  Preserve yours today!

Aquillion

  • Bay Watcher
    • View Profile
Re: Drafting Retired Adventurers in Fortress
« Reply #2 on: August 23, 2006, 02:56:00 am »

Adventurers are also sentenced to death...  they just have the option of stretching it out indefinitely.

Perhaps there could be a mirror option to this one, though, "send dwarf into the world," which turns one of the dwarves in your fortress into an adventurer?  One of the nobles could grant it. You could even send up to five companions or pets off with them.  Of course, this would probably have to wait until fortress skills become meaningful in adventurer mode...

It would probably also have to have some limitation to keep people from exploiting it to get rid of excess immigrants...  although giving it to a higher-ranking noble would probably work, since by the time the player gets one of those they probably aren't worried about immigrants as much anyway.  It could be limited to once per season or year or somesuch, too.

[ August 23, 2006: Message edited by: Aquillion ]

Logged
We don't want another cheap fantasy universe, we want a cheap fantasy universe generator. --Toady One

Keilden

  • Bay Watcher
  • High Priest of The Endcat
    • View Profile
Re: Drafting Retired Adventurers in Fortress
« Reply #3 on: August 07, 2009, 12:44:04 am »

Some of my old adventurers wouldn't be so good for the moral of my fortress. One of my dwarfs uses the head of the late dwarf king(I didn't kill him) as a weapon.
Logged
The Endcat will end you and everything you love.

Candlejack

  • Bay Watcher
    • View Profile
Re: Drafting Retired Adventurers in Fortress
« Reply #4 on: August 07, 2009, 01:03:15 am »

A lot of things adventurers do aren't possible in fortress mode. No throwing, no trap components, no 50 shields at once, and no setting things on fire.
Logged

Vester

  • Bay Watcher
  • [T_WORD:AWE-INSPIRING:bloonk]
    • View Profile
Re: Drafting Retired Adventurers in Fortress
« Reply #5 on: August 07, 2009, 03:31:30 am »

Adventurers are also sentenced to death...  they just have the option of stretching it out indefinitely.<P>Perhaps there could be a mirror option to this one, though, "send dwarf into the world," which turns one of the dwarves in your fortress into an adventurer?  One of the nobles could grant it. You could even send up to five companions or pets off with them.  Of course, this would probably have to wait until fortress skills become meaningful in adventurer mode...<P>It would probably also have to have some limitation to keep people from exploiting it to get rid of excess immigrants...  although giving it to a higher-ranking noble would probably work, since by the time the player gets one of those they probably aren't worried about immigrants as much anyway.  It could be limited to once per season or year or somesuch, too.<p>[ August 23, 2006: Message edited by: Aquillion ]

Maybe trade could work towards that function?

Like, you send a caravan with guards and traders to the Mountainhomes or to human towns; they pick up experience and bring back goods. That way sending dwarves out has a use.
Logged
Quote
"Land of song," said the warrior bard, "though all the world betray thee - one sword at least thy rights shall guard; one faithful harp shall praise thee."

Warlord255

  • Bay Watcher
  • Master Building Designer
    • View Profile
Re: Drafting Retired Adventurers in Fortress
« Reply #6 on: August 07, 2009, 10:22:31 am »

There's been intermittent talk of sending soldiers out for battles/traders out for caravans,  but I think I've heard that Toady doesn't want that to be offscreen, so it'll have to wait until off-site rendering (i.e. leaving your fort alone a bit to manage the battle/trade) can be done.

That said, throwing your dwarves out as adventurers would be good, and being able to give miscellaneous jobs (or just food, shelter and a little trade) to passing adventurers would be great as well.
Logged
DF Vanilla-Spice Revised: Better balance, more !!fun!!
http://www.bay12forums.com/smf/index.php?topic=173907.msg7968772#msg7968772

LeadfootSlim on Steam, LeadfootSlim#1851 on Discord. Hit me up!