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Author Topic: [40d11] Keyboard layout changed  (Read 429 times)

bz-mof

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[40d11] Keyboard layout changed
« on: May 17, 2009, 11:17:02 am »

Perhaps it's not a bug, but a feature, but because it worked (at least) up to 40d, I mention this:

The older versions worked together with non-US keyboard layouts perfectly: When I pressed a key, DF recognised the key due to the keymapping that was set in windows.
40d11 ignores that and always uses the US setting. Are there new input routines because of opengl?

It is possible to heavily edit interface.txt, but I think, this is not intended like this.
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Mr Tk

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Re: [40d11] Keyboard layout changed
« Reply #1 on: May 17, 2009, 07:00:31 pm »

http://www.bay12games.com/forum/index.php?topic=28841.0

The keyboard layout is currently under development by the guys in this thread. Drop them a line and they should be able to help you out.
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First ten minutes of play I ate my loincloth and then got some limbs torn off by a super friendly rat. Thumbs up from me.