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Author Topic: Instant Resizing of Rooms  (Read 2220 times)

Grek

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Re: Instant Resizing of Rooms
« Reply #15 on: July 13, 2008, 03:59:21 pm »

What happens if the maximum room size is huge, though?  I suppose since rooms currently have to be inside, this prevents the problem from happening unless the player has dug out a huge area, or doesn't have any external doors.  It couldn't occur outside where there are few natural walls.  But it could happen (or some rooms could be designated outdoors in the future), and we wouldn't want to kill their computer or anything in such a situation.  (It probably wouldn't be a problem even under such circumstances, but I'm paranoid.)

There is a hardcoded maximum for room size. It's something like 256 tiles in every direction.
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Draco18s

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Re: Instant Resizing of Rooms
« Reply #16 on: July 13, 2008, 05:06:55 pm »

It's not that large.  It's close to a radius of 32.

You can prove this by making a long snaking hallway and putting a bed at one end and resizing it upwards, it won't take over a whole length of the hallway at once, it'll petter down it one tile at a time.
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