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Author Topic: artifical lake problem, is there a fix?  (Read 574 times)

Rorax

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artifical lake problem, is there a fix?
« on: February 23, 2009, 08:02:29 am »

SO I have tried to create an artifical lake in my region, the lowest point has a river which I managed to dam up so all the "new water" doesn't spill off the end of the map. I also blocked up the in flow side or so I thought. What I assumed is that the "up river" water would act as a "dam" for any new water added to the area. unfortunatly what I found is that once the first layer had filled, instead of filling further it started to PUSH OUT from the up river source D: as in go UNDER the wall above the river mouth and push the river back up the mountain :P  (from a artifical water fall 8 Z levels up from a seperate river)

is there a way to drop a "plug" into the river mouth? I'v tried droping an artifical wall in with hatches but it just seems to just crumble.
my only other solution is to drain the artifical lake as it is now. but that could take eons and I don't even know weither a slightly unfilled lake will have enough pressure to push water under the inflow point to completely evoporate D: is my project doomed ?
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Heron TSG

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Re: artifical lake problem, is there a fix?
« Reply #1 on: February 23, 2009, 09:05:04 am »

a dam going to the riverbed's highest point is the only way to stop inflow. even then, the inflow doesn't stop. the dam just prevents the water from moving past there. unless it has somewhere else to go, (such as a giant lake) the water is destroyed.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG