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Author Topic: Let's Play: X-Com 3: Apocalypse: Colon Attack II: Revenge of the Colons  (Read 11640 times)

SombreChapaeu

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Re: Let's Play: X-Com 3: Apocalypse: Colon Attack II: Revenge of the Colons
« Reply #45 on: February 28, 2009, 11:48:24 pm »

I'm in, gimme a robot, actual a cyborg with the brain of an original x-commer in it, rude sarcastic and LASER!
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Boksi

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Re: Let's Play: X-Com 3: Apocalypse: Colon Attack II: Revenge of the Colons
« Reply #46 on: March 01, 2009, 02:32:26 pm »



Ooog... I've got the Tetris theme stuck in my head now...



We've been hiring.



Scramble the hoverbikes!... Again.



It was really boring, so I'll not post any pictures of the fight. Rather, the aftermath. First of all, we check this building.



It feels good to be back to commanding a bunch of uninjured meatshields agents.



How did that happen? Nevermind, just kill them.



Some more stuff happened. The most interesting part is that since we had a bio-containment facility this time, we caught a bunch of aliens.



Another suspected infiltration.



Oh hey, I was right again. What are the odds?



Screw property damage, we have grenades.



It's a massacre. In our favor.



That was fun.



And now it's suddenly Saturday. Damn, but Tetris is addictive.



Huh. You know, suddenly I feel really hungry. Maybe because I haven't eaten in 24 hours...



----


Alright, I'll be brutally honest with you: I can only promise you two more updates. The most sinister force of them all threatens X-COM and may spell it's doom. And no, it's not aliens or the cult of Sirius. It's boredom. I can't get back into it. Still have the saves and all, though.

Oh yes, and it's an abandonware version. I got it a long, long time ago, but not long or short enough for me to have purchased it.
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