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Author Topic: The Goblin Family  (Read 13972 times)

LegoLord

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Re: The Goblin Family
« Reply #30 on: January 15, 2009, 09:52:21 am »

Spoiler (click to show/hide)
It has occurred to me that this would go great with the goblin fort mod.  Just as a warning, if you use their silk, don't let your dudes adopt the spiders.  Vermin pets are worn, and with a fixed temperature that matches their silk's ignition point, you'd get a lot of crispy workers.
I put that on the GCS thread and thought about the goblin mods.  Here you go!  ;D
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"Oh look there is a dragon my clothes might burn let me take them off and only wear steel plate."
And this is how tinned food was invented.
Alternately: The Brick Testament. It's a really fun look at what the bible would look like if interpreted literally. With Legos.
Just so I remember

jasonxfri13th

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Re: The Goblin Family
« Reply #31 on: January 22, 2009, 04:43:07 pm »

I just got it...
So where do i put the txt (the civs and world gen)
and how do i set it so they use the goblin graphics or will they already? (mayday graphics)
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Glacies

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Re: The Goblin Family
« Reply #32 on: February 05, 2009, 01:01:11 pm »

Woodwose are fun because they're a solid black tile. This means they are incredibly hard to spot in forests and plains. This is a good thing, because if you piss them off they seem to pop out of nowhere when they attack you.
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