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Author Topic: Save/Load  (Read 14845 times)

Toady One

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Re: Save/Load
« Reply #15 on: April 30, 2002, 09:19:00 pm »

He he.  Almost done with save/load now.  Just need to do creatures.  Might be done with that tonight, depending on annoyances...
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Toady One

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Re: Save/Load
« Reply #16 on: May 01, 2002, 10:08:00 am »

Saving and loading is done.  Not thoroughly tested, but done.  I was able to reload a game and run around again.  I have to take off for school now, and I have linear algebra office hours until 6:15 PACIFIC, but I will try to put up a version tonight.

Corpse processing got fairly screwed up sometime during this process.  That isn't a big deal, so I'm going to go ahead and put a version up.  Then I'll try to fix that and the boatload of fatal crash bugs that people find with the save/load process.  Once things are running smoothly (and I get up to something like a 'p' or 'q' release), it's off to the editors!  And reptiles and insects!  And human without tails!

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Demon

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Re: Save/Load
« Reply #17 on: May 01, 2002, 11:25:00 am »

You couldnt post before you left??  Sounds like an evil pacific-time-cult scam...    :mad:
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ThreeToe

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Re: Save/Load
« Reply #18 on: May 01, 2002, 01:25:00 pm »

Saveing and loading are going to get more complicated as more aspects of the game are added.  The save files are going to get pretty big.  little drops of blood and crap will be saved on file filling the disk.  I say erase worthless objects after 10 turns.  They get buried under dirt and leaves or eaten by bugs.  A bonus would be showing then getting eaten.  Of course all crap-objects must disapear after the charater leaves the area.
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spelguru

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Re: Save/Load
« Reply #19 on: May 01, 2002, 01:51:00 pm »

#&!&¤#/&¤/¤(%)%½!¤!¤€$@$£€{@#¤&#"%"!%"&/¤#/¤
Translation without ugly words:
Could you please release next version soon?
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Alanor

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Re: Save/Load
« Reply #20 on: May 01, 2002, 05:31:00 pm »

THIS IS A MESSAGE FROM THE PRIESTS OF ARMOK:

hey spleguru!!!!

CALM DOWN!

Tarn is working really hard on getting this release togeather and things working out for everyone!!!

So give him a chance!   :cool:

*This message was brought to you by the blood priests of ARMOK, taking important time from their ritual blood sacrafices*

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Alanor
Blood Priest of Armok

spelguru

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Re: Save/Load
« Reply #21 on: May 02, 2002, 08:13:00 am »

I am really most sincerely sorry for stressing you guys. I am just enthustiatic (500 $ for pointing out mis-spellings) over the new version. And I cannot (sadly) participate in your blood rituals since in Sweden such rituals are against the law.

I read something about someone being good on math. So am I! 19 out of 25 points!!!

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spelguru

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Re: Save/Load
« Reply #22 on: May 02, 2002, 08:30:00 am »

Could you give me the ranking of "Blood Priest". I think I am waaaaaay to active in the forum to just be called "Bay Watcher". If I must be part of the team to be a BP I hereby declare myself "Spelguru, Blood Priest that only has stupid things to say and should be ignored". And Alanor, my name is "Spelguru", not "Spleguru".
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Alanor

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Re: Save/Load
« Reply #23 on: May 03, 2002, 01:31:00 pm »

hehe
Sorry dude... Since it doesnt put the last post up for me to refrence, i wasnt sure how to spell it "spelguru" or spleguru.  hehe
i was thinking rifts
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Alanor
Blood Priest of Armok

ThreeToe

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Re: Save/Load
« Reply #24 on: May 03, 2002, 02:04:00 pm »

Error: all color variations return to standard on load

Also- if one character has died, the "Start a new life" option does nothing- only one life per universe!!!!

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Toady One

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Re: Save/Load
« Reply #25 on: May 03, 2002, 03:03:00 pm »

This is going to drive me crazy.  I fix things.  Then it works.  I test it a lot.  Then I release it.  Then it stops working.

I'll try to get ANOTHER fix release up today.

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