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Author Topic: Tempting fate: Inciting a goblin attack  (Read 2471 times)

GenericOverusedName

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Re: Tempting fate: Inciting a goblin attack
« Reply #15 on: January 11, 2009, 10:34:10 am »

Well, lucky for me, I've found a heapload of gold ore, which will be made into various useless shiny offerings. Bring on the dragons! I want to make the BEST DEATH PIT EVER.
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Cypress

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Re: Tempting fate: Inciting a goblin attack
« Reply #16 on: January 11, 2009, 01:56:19 pm »

On second thought, the outpost probably isn't gonna work since you'd have to abandon it anyway and lose the civ access

Damn. I wonder, did toady say anything in the army arc about army's crossing the water?

Nop. I guess that boats -for example- won't be added in the v1 dev. cycle at all.

"Future Development
TERRAIN/WEATHER/SWIMMING/FLYING/BOATS: Boats of some kind might go in early to make different regions more accessible, but you won't be able to be a pirate or an undersea civ for quite a while......"

Psha! If it weren't for the fact that draining the ocean Murderdeathkilled my FPS, To death, I would have made an underseas city long ago!
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The Dwarf Fortress Forums: Where we know all about tragedies. Because they are FUN.
Quote from: kinseti
If this all doesn't fix it, your dwarfs are lazy. Apply magma.

woose1

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Re: Tempting fate: Inciting a goblin attack
« Reply #17 on: January 11, 2009, 03:29:44 pm »

Hm.. I have never heard in a mortiuary, that a man was "Murdered to death".
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Zorgn

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Re: Tempting fate: Inciting a goblin attack
« Reply #18 on: January 11, 2009, 04:04:48 pm »

Hm.. I have never heard in a mortiuary, that a man was "Murdered to death".

Movie reference. ;)
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Cypress

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Re: Tempting fate: Inciting a goblin attack
« Reply #19 on: January 11, 2009, 08:26:04 pm »

Hm.. I have never heard in a mortiuary, that a man was "Murdered to death".

Movie reference. ;)

Give the man fifty monies.
Yes indeed, it didn't just murder my FPS, it murderdeathkilled it. To Death. I think I got one frame per fifteen minutes
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The Dwarf Fortress Forums: Where we know all about tragedies. Because they are FUN.
Quote from: kinseti
If this all doesn't fix it, your dwarfs are lazy. Apply magma.

ChazzyBurger

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Re: Tempting fate: Inciting a goblin attack
« Reply #20 on: January 15, 2009, 04:57:55 pm »

I don't think you can get goblin attacked, but I think you still get Kobalds...

Have "fun"
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Perpeptual Motion Machines

Dwarf Fortress' way of saying "Up Yours!" to physics

Cypress

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Re: Tempting fate: Inciting a goblin attack
« Reply #21 on: January 15, 2009, 08:16:50 pm »

Damn...well, guess I have to make my own fun. Slumtown!
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The Dwarf Fortress Forums: Where we know all about tragedies. Because they are FUN.
Quote from: kinseti
If this all doesn't fix it, your dwarfs are lazy. Apply magma.
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